#include <MarshaledG4THitsCollection.h>
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| MarshaledG4HitsCollection (G4HitsCollection *objptr) |
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| MarshaledG4HitsCollection (void *buf, char isUnmarshaling= 'u') |
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| ~MarshaledG4HitsCollection () |
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G4HitsCollection * | unmarshal () |
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void | unmarshalTo (G4HitsCollection *obj) |
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void | marshal1 () |
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void | unmarshal1 () |
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| MarshaledG4HitsCollection (G4HitsCollection *objptr) |
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| MarshaledG4HitsCollection (void *buf, char chIsUnmarshaling= 'u') |
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| ~MarshaledG4HitsCollection () |
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G4HitsCollection * | unmarshal () |
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void | unmarshalTo (G4HitsCollection *obj) |
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void | marshal1 () |
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void | unmarshal1 () |
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| MarshaledG4HitsCollection (G4HitsCollection *objptr) |
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| MarshaledG4HitsCollection (void *buf, char isUnmarshaling= 'u') |
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| ~MarshaledG4HitsCollection () |
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G4HitsCollection * | unmarshal () |
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void | unmarshalTo (G4HitsCollection *obj) |
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void | marshal1 () |
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void | unmarshal1 () |
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| MarshaledG4HitsCollection (G4HitsCollection *objptr) |
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| MarshaledG4HitsCollection (void *buf, char chIsUnmarshaling= 'u') |
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| ~MarshaledG4HitsCollection () |
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G4HitsCollection * | unmarshal () |
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void | unmarshalTo (G4HitsCollection *obj) |
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void | marshal1 () |
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void | unmarshal1 () |
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| MarshaledObj () |
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| MarshaledObj (void *buf, char chIsUnmarshaling) |
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| ~MarshaledObj () |
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bool | isUnmarshaling () |
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void | EXTEND_BUFFER (int size) |
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void | resizeBuffer (size_t new_size) |
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int | getBufferSize () |
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char * | getBuffer () |
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void | marshalPrimitive (void *p, int size) |
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void | unmarshalPrimitive (void *p, int size) |
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| MarshaledObj () |
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| MarshaledObj (void *buf, char chIsUnmarshaling) |
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| ~MarshaledObj () |
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bool | isUnmarshaling () |
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void | EXTEND_BUFFER (int size) |
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void | resizeBuffer (size_t new_size) |
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int | getBufferSize () |
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char * | getBuffer () |
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void | marshalPrimitive (void *p, int size) |
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void | unmarshalPrimitive (void *p, int size) |
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MarshaledG4HitsCollection::MarshaledG4HitsCollection |
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G4HitsCollection * |
objptr | ) |
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MarshaledG4HitsCollection::MarshaledG4HitsCollection |
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void * |
buf, |
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char |
isUnmarshaling = 'u' |
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MarshaledG4HitsCollection::~MarshaledG4HitsCollection |
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MarshaledG4HitsCollection::MarshaledG4HitsCollection |
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G4HitsCollection * |
objptr | ) |
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MarshaledG4HitsCollection::MarshaledG4HitsCollection |
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void * |
buf, |
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char |
chIsUnmarshaling = 'u' |
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MarshaledG4HitsCollection::~MarshaledG4HitsCollection |
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MarshaledG4HitsCollection::MarshaledG4HitsCollection |
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G4HitsCollection * |
objptr | ) |
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MarshaledG4HitsCollection::MarshaledG4HitsCollection |
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void * |
buf, |
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char |
isUnmarshaling = 'u' |
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MarshaledG4HitsCollection::~MarshaledG4HitsCollection |
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MarshaledG4HitsCollection::MarshaledG4HitsCollection |
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G4HitsCollection * |
objptr | ) |
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MarshaledG4HitsCollection::MarshaledG4HitsCollection |
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void * |
buf, |
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char |
chIsUnmarshaling = 'u' |
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) |
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MarshaledG4HitsCollection::~MarshaledG4HitsCollection |
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void MarshaledG4HitsCollection::marshal1 |
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void MarshaledG4HitsCollection::marshal1 |
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void MarshaledG4HitsCollection::marshal1 |
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void MarshaledG4HitsCollection::marshal1 |
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void MarshaledG4HitsCollection::unmarshal1 |
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void MarshaledG4HitsCollection::unmarshal1 |
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void MarshaledG4HitsCollection::unmarshal1 |
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void MarshaledG4HitsCollection::unmarshal1 |
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The documentation for this class was generated from the following files: