Geant4_10
Public Types | Public Member Functions | Protected Member Functions | Protected Attributes | Related Functions | List of all members
HepGeom::BasicVector3D< T > Class Template Reference

#include <BasicVector3D.h>

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Public Types

enum  {
  X = 0, Y = 1, Z = 2, NUM_COORDINATES = 3,
  SIZE = NUM_COORDINATES
}
 

Public Member Functions

 BasicVector3D (T x1, T y1, T z1)
 
 BasicVector3D (const BasicVector3D< float > &v)
 
virtual ~BasicVector3D ()
 
 operator T * ()
 
 operator const T * () const
 
 operator CLHEP::Hep3Vector () const
 
BasicVector3D< T > & operator= (const BasicVector3D< T > &v)
 
BasicVector3D< T > & operator+= (const BasicVector3D< T > &v)
 
BasicVector3D< T > & operator-= (const BasicVector3D< T > &v)
 
BasicVector3D< T > & operator*= (double a)
 
BasicVector3D< T > & operator/= (double a)
 
T operator() (int i) const
 
T operator[] (int i) const
 
T & operator() (int i)
 
T & operator[] (int i)
 
T x () const
 
T y () const
 
T z () const
 
void setX (T a)
 
void setY (T a)
 
void setZ (T a)
 
void set (T x1, T y1, T z1)
 
T perp2 () const
 
T perp () const
 
T rho () const
 
void setPerp (T rh)
 
T mag2 () const
 
T mag () const
 
T r () const
 
T phi () const
 
T theta () const
 
T cosTheta () const
 
T getR () const
 
T getPhi () const
 
T getTheta () const
 
void setMag (T ma)
 
void setR (T ma)
 
void setPhi (T ph)
 
void setTheta (T th)
 
T pseudoRapidity () const
 
T eta () const
 
T getEta () const
 
void setEta (T a)
 
T dot (const BasicVector3D< T > &v) const
 
BasicVector3D< T > cross (const BasicVector3D< T > &v) const
 
T perp2 (const BasicVector3D< T > &v) const
 
T perp (const BasicVector3D< T > &v) const
 
T angle (const BasicVector3D< T > &v) const
 
BasicVector3D< T > unit () const
 
BasicVector3D< T > orthogonal () const
 
BasicVector3D< T > & rotateX (T a)
 
BasicVector3D< T > & rotateY (T a)
 
BasicVector3D< T > & rotateZ (T a)
 
BasicVector3D< T > & rotate (T a, const BasicVector3D< T > &v)
 
template<>
float pseudoRapidity () const
 
template<>
void setEta (float a)
 
template<>
float angle (const BasicVector3D< float > &v) const
 
template<>
BasicVector3D< float > & rotateX (float a)
 
template<>
BasicVector3D< float > & rotateY (float a)
 
template<>
BasicVector3D< float > & rotateZ (float a)
 
template<>
BasicVector3D< float > & rotate (float a, const BasicVector3D< float > &v)
 
template<>
double pseudoRapidity () const
 
template<>
void setEta (double a)
 
template<>
double angle (const BasicVector3D< double > &v) const
 
template<>
BasicVector3D< double > & rotateX (double a)
 
template<>
BasicVector3D< double > & rotateY (double a)
 
template<>
BasicVector3D< double > & rotateZ (double a)
 
template<>
BasicVector3D< double > & rotate (double a, const BasicVector3D< double > &v)
 

Protected Member Functions

 BasicVector3D ()
 

Protected Attributes

T v_ [3]
 

Related Functions

(Note that these are not member functions.)

std::ostream & operator<< (std::ostream &, const BasicVector3D< float > &)
 
std::istream & operator>> (std::istream &, BasicVector3D< float > &)
 
BasicVector3D< float > operator+ (const BasicVector3D< float > &v)
 
BasicVector3D< float > operator+ (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
 
BasicVector3D< float > operator- (const BasicVector3D< float > &v)
 
BasicVector3D< float > operator- (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
 
BasicVector3D< float > operator* (const BasicVector3D< float > &v, double a)
 
float operator* (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
 
BasicVector3D< float > operator* (double a, const BasicVector3D< float > &v)
 
BasicVector3D< float > operator/ (const BasicVector3D< float > &v, double a)
 
bool operator== (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
 
bool operator!= (const BasicVector3D< float > &a, const BasicVector3D< float > &b)
 
std::ostream & operator<< (std::ostream &, const BasicVector3D< double > &)
 
std::istream & operator>> (std::istream &, BasicVector3D< double > &)
 
BasicVector3D< double > operator+ (const BasicVector3D< double > &v)
 
BasicVector3D< double > operator+ (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
 
BasicVector3D< double > operator- (const BasicVector3D< double > &v)
 
BasicVector3D< double > operator- (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
 
BasicVector3D< double > operator* (const BasicVector3D< double > &v, double a)
 
double operator* (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
 
BasicVector3D< double > operator* (double a, const BasicVector3D< double > &v)
 
BasicVector3D< double > operator/ (const BasicVector3D< double > &v, double a)
 
bool operator== (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
 
bool operator!= (const BasicVector3D< double > &a, const BasicVector3D< double > &b)
 

Detailed Description

template<class T>
class HepGeom::BasicVector3D< T >

Base class for Point3D<T>, Vector3D<T> and Normal3D<T>. It defines only common functionality for those classes and should not be used as separate class.

Author
Evgeni Chernyaev Evgue.nosp@m.ni.T.nosp@m.chern.nosp@m.iaev.nosp@m.@cern.nosp@m..ch

Definition at line 27 of file BasicVector3D.h.

Member Enumeration Documentation

template<class T>
anonymous enum

Safe indexing of the coordinates when using with matrices, arrays, etc.

Enumerator
X 

index for x-component

Y 

index for y-component

Z 

index for z-component

NUM_COORDINATES 

number of components

SIZE 

number of components

Definition at line 41 of file BasicVector3D.h.

Constructor & Destructor Documentation

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( )
inlineprotected

Default constructor. It is protected - this class should not be instantiated directly.

Definition at line 35 of file BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( T  x1,
T  y1,
T  z1 
)
inline

Constructor from three numbers.

Definition at line 51 of file BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::BasicVector3D ( const BasicVector3D< float > &  v)
inline

Copy constructor. Note: BasicVector3D<double> has constructors from BasicVector3D<double> (provided by compiler) and from BasicVector3D<float> (defined in this file); BasicVector3D<float> has only the last one.

Definition at line 60 of file BasicVector3D.h.

template<class T>
virtual HepGeom::BasicVector3D< T >::~BasicVector3D ( )
inlinevirtual

Destructor.

Definition at line 66 of file BasicVector3D.h.

Member Function Documentation

template<>
float HepGeom::BasicVector3D< float >::angle ( const BasicVector3D< float > &  v) const

Definition at line 36 of file BasicVector3D.cc.

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template<>
double HepGeom::BasicVector3D< double >::angle ( const BasicVector3D< double > &  v) const

Definition at line 192 of file BasicVector3D.cc.

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template<class T>
T HepGeom::BasicVector3D< T >::angle ( const BasicVector3D< T > &  v) const

Returns angle w.r.t. another vector.

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template<class T>
T HepGeom::BasicVector3D< T >::cosTheta ( ) const
inline

Gets cosine of polar angle.

Definition at line 211 of file BasicVector3D.h.

template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::cross ( const BasicVector3D< T > &  v) const
inline

Vector product.

Definition at line 275 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::dot ( const BasicVector3D< T > &  v) const
inline

Scalar product.

Definition at line 269 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::eta ( ) const
inline

Gets pseudo-rapidity.

Definition at line 254 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::getEta ( ) const
inline

Gets pseudo-rapidity.

Definition at line 257 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getPhi ( ) const
inline

Gets phi-component in spherical coordinate system

Definition at line 218 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getR ( ) const
inline

Gets r-component in spherical coordinate system

Definition at line 215 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::getTheta ( ) const
inline

Gets theta-component in spherical coordinate system

Definition at line 221 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::mag ( ) const
inline

Gets magnitude of the vector.

Definition at line 195 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::mag2 ( ) const
inline

Gets magnitude squared of the vector.

Definition at line 192 of file BasicVector3D.h.

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template<class T>
HepGeom::BasicVector3D< T >::operator CLHEP::Hep3Vector ( ) const
inline

Conversion (cast) to CLHEP::Hep3Vector. This operator is needed only for backward compatibility and in principle should not exit.

Definition at line 85 of file BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::operator const T * ( ) const
inline

Conversion (cast) to ordinary const array.

Definition at line 78 of file BasicVector3D.h.

template<class T>
HepGeom::BasicVector3D< T >::operator T * ( )
inline

Conversion (cast) to ordinary array.

Definition at line 74 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::operator() ( int  i) const
inline

Gets components by index.

Definition at line 123 of file BasicVector3D.h.

template<class T>
T& HepGeom::BasicVector3D< T >::operator() ( int  i)
inline

Sets components by index.

Definition at line 130 of file BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator*= ( double  a)
inline

Multiplication by scalar.

Definition at line 108 of file BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator+= ( const BasicVector3D< T > &  v)
inline

Addition.

Definition at line 98 of file BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator-= ( const BasicVector3D< T > &  v)
inline

Subtraction.

Definition at line 103 of file BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator/= ( double  a)
inline

Division by scalar.

Definition at line 113 of file BasicVector3D.h.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::operator= ( const BasicVector3D< T > &  v)
inline

Assignment.

Definition at line 93 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::operator[] ( int  i) const
inline

Gets components by index.

Definition at line 126 of file BasicVector3D.h.

template<class T>
T& HepGeom::BasicVector3D< T >::operator[] ( int  i)
inline

Sets components by index.

Definition at line 133 of file BasicVector3D.h.

template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::orthogonal ( ) const
inline

Returns orthogonal vector.

Definition at line 312 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::perp ( ) const
inline

Gets transverse component.

Definition at line 172 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::perp ( const BasicVector3D< T > &  v) const
inline

Returns transverse component w.r.t. given axis.

Definition at line 290 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::perp2 ( ) const
inline

Gets transverse component squared.

Definition at line 169 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::perp2 ( const BasicVector3D< T > &  v) const
inline

Returns transverse component w.r.t. given axis squared.

Definition at line 283 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::phi ( ) const
inline

Gets azimuth angle.

Definition at line 201 of file BasicVector3D.h.

template<>
float HepGeom::BasicVector3D< float >::pseudoRapidity ( ) const

Definition at line 13 of file BasicVector3D.cc.

template<>
double HepGeom::BasicVector3D< double >::pseudoRapidity ( ) const

Definition at line 169 of file BasicVector3D.cc.

template<class T>
T HepGeom::BasicVector3D< T >::pseudoRapidity ( ) const

Gets pseudo-rapidity: -ln(tan(theta/2))

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template<class T>
T HepGeom::BasicVector3D< T >::r ( ) const
inline

Gets r-component in spherical coordinate system

Definition at line 198 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::rho ( ) const
inline

Gets rho-component in cylindrical coordinate system

Definition at line 175 of file BasicVector3D.h.

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template<>
BasicVector3D< float > & HepGeom::BasicVector3D< float >::rotate ( float  a,
const BasicVector3D< float > &  v 
)

Definition at line 77 of file BasicVector3D.cc.

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template<>
BasicVector3D< double > & HepGeom::BasicVector3D< double >::rotate ( double  a,
const BasicVector3D< double > &  v 
)

Definition at line 233 of file BasicVector3D.cc.

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template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotate ( T  a,
const BasicVector3D< T > &  v 
)

Rotates around the axis specified by another vector.

template<>
BasicVector3D< float > & HepGeom::BasicVector3D< float >::rotateX ( float  a)

Definition at line 49 of file BasicVector3D.cc.

template<>
BasicVector3D< double > & HepGeom::BasicVector3D< double >::rotateX ( double  a)

Definition at line 205 of file BasicVector3D.cc.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateX ( T  a)

Rotates around x-axis.

template<>
BasicVector3D< float > & HepGeom::BasicVector3D< float >::rotateY ( float  a)

Definition at line 58 of file BasicVector3D.cc.

template<>
BasicVector3D< double > & HepGeom::BasicVector3D< double >::rotateY ( double  a)

Definition at line 214 of file BasicVector3D.cc.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateY ( T  a)

Rotates around y-axis.

template<>
BasicVector3D< float > & HepGeom::BasicVector3D< float >::rotateZ ( float  a)

Definition at line 67 of file BasicVector3D.cc.

template<>
BasicVector3D< double > & HepGeom::BasicVector3D< double >::rotateZ ( double  a)

Definition at line 223 of file BasicVector3D.cc.

template<class T>
BasicVector3D<T>& HepGeom::BasicVector3D< T >::rotateZ ( T  a)

Rotates around z-axis.

template<class T>
void HepGeom::BasicVector3D< T >::set ( T  x1,
T  y1,
T  z1 
)
inline

Sets components in cartesian coordinate system.

Definition at line 161 of file BasicVector3D.h.

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template<>
void HepGeom::BasicVector3D< float >::setEta ( float  a)

Definition at line 23 of file BasicVector3D.cc.

template<>
void HepGeom::BasicVector3D< double >::setEta ( double  a)

Definition at line 179 of file BasicVector3D.cc.

template<class T>
void HepGeom::BasicVector3D< T >::setEta ( T  a)

Sets pseudo-rapidity, keeping magnitude and phi fixed.

template<class T>
void HepGeom::BasicVector3D< T >::setMag ( T  ma)
inline

Sets magnitude.

Definition at line 225 of file BasicVector3D.h.

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template<class T>
void HepGeom::BasicVector3D< T >::setPerp ( T  rh)
inline

Sets transverse component keeping phi and z constant.

Definition at line 179 of file BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setPhi ( T  ph)
inline

Sets phi-component in spherical coordinate system.

Definition at line 236 of file BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setR ( T  ma)
inline

Sets r-component in spherical coordinate system.

Definition at line 233 of file BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setTheta ( T  th)
inline

Sets theta-component in spherical coordinate system.

Definition at line 239 of file BasicVector3D.h.

template<class T>
void HepGeom::BasicVector3D< T >::setX ( T  a)
inline

Sets x-component in cartesian coordinate system.

Definition at line 151 of file BasicVector3D.h.

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template<class T>
void HepGeom::BasicVector3D< T >::setY ( T  a)
inline

Sets y-component in cartesian coordinate system.

Definition at line 154 of file BasicVector3D.h.

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template<class T>
void HepGeom::BasicVector3D< T >::setZ ( T  a)
inline

Sets z-component in cartesian coordinate system.

Definition at line 157 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::theta ( ) const
inline

Gets polar angle.

Definition at line 206 of file BasicVector3D.h.

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template<class T>
BasicVector3D<T> HepGeom::BasicVector3D< T >::unit ( ) const
inline

Returns unit vector parallel to this.

Definition at line 304 of file BasicVector3D.h.

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template<class T>
T HepGeom::BasicVector3D< T >::x ( ) const
inline

Gets x-component in cartesian coordinate system.

Definition at line 141 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::y ( ) const
inline

Gets y-component in cartesian coordinate system.

Definition at line 144 of file BasicVector3D.h.

template<class T>
T HepGeom::BasicVector3D< T >::z ( ) const
inline

Gets z-component in cartesian coordinate system.

Definition at line 147 of file BasicVector3D.h.

Friends And Related Function Documentation

template<class T>
bool operator!= ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
)
related

Comparison of two vectors for inequality.

Definition at line 447 of file BasicVector3D.h.

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template<class T>
bool operator!= ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
)
related

Comparison of two vectors for inequality.

Definition at line 556 of file BasicVector3D.h.

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template<class T>
BasicVector3D< float > operator* ( const BasicVector3D< float > &  v,
double  a 
)
related

Multiplication vector by scalar.

Definition at line 402 of file BasicVector3D.h.

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template<class T>
float operator* ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
)
related

Scalar product of two vectors.

Definition at line 411 of file BasicVector3D.h.

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template<class T>
BasicVector3D< float > operator* ( double  a,
const BasicVector3D< float > &  v 
)
related

Multiplication scalar by vector.

Definition at line 420 of file BasicVector3D.h.

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template<class T>
BasicVector3D< double > operator* ( const BasicVector3D< double > &  v,
double  a 
)
related

Multiplication vector by scalar.

Definition at line 510 of file BasicVector3D.h.

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template<class T>
double operator* ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
)
related

Scalar product of two vectors.

Definition at line 519 of file BasicVector3D.h.

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template<class T>
BasicVector3D< double > operator* ( double  a,
const BasicVector3D< double > &  v 
)
related

Multiplication scalar by vector.

Definition at line 528 of file BasicVector3D.h.

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template<class T>
BasicVector3D< float > operator+ ( const BasicVector3D< float > &  v)
related

Unary plus.

Definition at line 368 of file BasicVector3D.h.

template<class T>
BasicVector3D< float > operator+ ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
)
related

Addition of two vectors.

Definition at line 375 of file BasicVector3D.h.

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template<class T>
BasicVector3D< double > operator+ ( const BasicVector3D< double > &  v)
related

Unary plus.

Definition at line 476 of file BasicVector3D.h.

template<class T>
BasicVector3D< double > operator+ ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
)
related

Addition of two vectors.

Definition at line 483 of file BasicVector3D.h.

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template<class T>
BasicVector3D< float > operator- ( const BasicVector3D< float > &  v)
related

Unary minus.

Definition at line 384 of file BasicVector3D.h.

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template<class T>
BasicVector3D< float > operator- ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
)
related

Subtraction of two vectors.

Definition at line 393 of file BasicVector3D.h.

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template<class T>
BasicVector3D< double > operator- ( const BasicVector3D< double > &  v)
related

Unary minus.

Definition at line 492 of file BasicVector3D.h.

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template<class T>
BasicVector3D< double > operator- ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
)
related

Subtraction of two vectors.

Definition at line 501 of file BasicVector3D.h.

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template<class T>
BasicVector3D< float > operator/ ( const BasicVector3D< float > &  v,
double  a 
)
related

Division vector by scalar.

Definition at line 429 of file BasicVector3D.h.

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template<class T>
BasicVector3D< double > operator/ ( const BasicVector3D< double > &  v,
double  a 
)
related

Division vector by scalar.

Definition at line 537 of file BasicVector3D.h.

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template<class T>
std::ostream & operator<< ( std::ostream &  ,
const BasicVector3D< float > &   
)
related

Output to stream.

Definition at line 107 of file BasicVector3D.cc.

template<class T>
std::ostream & operator<< ( std::ostream &  ,
const BasicVector3D< double > &   
)
related

Output to stream.

Definition at line 263 of file BasicVector3D.cc.

template<class T>
bool operator== ( const BasicVector3D< float > &  a,
const BasicVector3D< float > &  b 
)
related

Comparison of two vectors for equality.

Definition at line 438 of file BasicVector3D.h.

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template<class T>
bool operator== ( const BasicVector3D< double > &  a,
const BasicVector3D< double > &  b 
)
related

Comparison of two vectors for equality.

Definition at line 546 of file BasicVector3D.h.

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template<class T>
std::istream & operator>> ( std::istream &  ,
BasicVector3D< float > &   
)
related

Input from stream.

Definition at line 114 of file BasicVector3D.cc.

template<class T>
std::istream & operator>> ( std::istream &  ,
BasicVector3D< double > &   
)
related

Input from stream.

Definition at line 270 of file BasicVector3D.cc.

Member Data Documentation

template<class T>
T HepGeom::BasicVector3D< T >::v_[3]
protected

Definition at line 29 of file BasicVector3D.h.


The documentation for this class was generated from the following file: