#include <G4VTwistSurface.hh>
|
| CurrentStatus () |
|
virtual | ~CurrentStatus () |
|
G4ThreeVector | GetXX (G4int i) const |
|
G4double | GetDistance (G4int i) const |
|
G4int | GetAreacode (G4int i) const |
|
G4int | GetNXX () const |
|
G4bool | IsDone () const |
|
G4bool | IsValid (G4int i) const |
|
void | SetCurrentStatus (G4int i, G4ThreeVector &xx, G4double &dist, G4int &areacode, G4bool &isvalid, G4int nxx, EValidate validate, const G4ThreeVector *p, const G4ThreeVector *v=0) |
|
void | ResetfDone (EValidate validate, const G4ThreeVector *p, const G4ThreeVector *v=0) |
|
void | DebugPrint () const |
|
Definition at line 251 of file G4VTwistSurface.hh.
G4VTwistSurface::CurrentStatus::CurrentStatus |
( |
| ) |
|
G4VTwistSurface::CurrentStatus::~CurrentStatus |
( |
| ) |
|
|
virtual |
void G4VTwistSurface::CurrentStatus::DebugPrint |
( |
| ) |
const |
G4int G4VTwistSurface::CurrentStatus::GetAreacode |
( |
G4int |
i | ) |
const |
|
inline |
G4double G4VTwistSurface::CurrentStatus::GetDistance |
( |
G4int |
i | ) |
const |
|
inline |
G4int G4VTwistSurface::CurrentStatus::GetNXX |
( |
| ) |
const |
|
inline |
G4bool G4VTwistSurface::CurrentStatus::IsDone |
( |
| ) |
const |
|
inline |
G4bool G4VTwistSurface::CurrentStatus::IsValid |
( |
G4int |
i | ) |
const |
|
inline |
The documentation for this class was generated from the following files: