#include <G4TessellatedSolid.hh>
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| G4TessellatedSolid () |
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virtual | ~G4TessellatedSolid () |
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| G4TessellatedSolid (const G4String &name) |
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| G4TessellatedSolid (__void__ &) |
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| G4TessellatedSolid (const G4TessellatedSolid &ts) |
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G4TessellatedSolid & | operator= (const G4TessellatedSolid &right) |
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G4TessellatedSolid & | operator+= (const G4TessellatedSolid &right) |
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G4bool | AddFacet (G4VFacet *aFacet) |
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G4VFacet * | GetFacet (G4int i) const |
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G4int | GetNumberOfFacets () const |
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virtual EInside | Inside (const G4ThreeVector &p) const |
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virtual G4ThreeVector | SurfaceNormal (const G4ThreeVector &p) const |
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virtual G4double | DistanceToIn (const G4ThreeVector &p, const G4ThreeVector &v) const |
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virtual G4double | DistanceToIn (const G4ThreeVector &p) const |
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virtual G4double | DistanceToOut (const G4ThreeVector &p) const |
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virtual G4double | DistanceToOut (const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm, G4bool *validNorm, G4ThreeVector *norm) const |
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virtual G4bool | Normal (const G4ThreeVector &p, G4ThreeVector &n) const |
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virtual G4double | SafetyFromOutside (const G4ThreeVector &p, G4bool aAccurate=false) const |
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virtual G4double | SafetyFromInside (const G4ThreeVector &p, G4bool aAccurate=false) const |
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virtual G4GeometryType | GetEntityType () const |
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virtual std::ostream & | StreamInfo (std::ostream &os) const |
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virtual G4VSolid * | Clone () const |
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virtual G4ThreeVector | GetPointOnSurface () const |
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virtual G4double | GetSurfaceArea () |
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virtual G4double | GetCubicVolume () |
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void | SetSolidClosed (const G4bool t) |
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G4bool | GetSolidClosed () const |
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void | SetMaxVoxels (G4int max) |
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G4SurfaceVoxelizer & | GetVoxels () |
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virtual G4bool | CalculateExtent (const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const |
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G4double | GetMinXExtent () const |
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G4double | GetMaxXExtent () const |
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G4double | GetMinYExtent () const |
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G4double | GetMaxYExtent () const |
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G4double | GetMinZExtent () const |
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G4double | GetMaxZExtent () const |
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G4ThreeVectorList * | CreateRotatedVertices (const G4AffineTransform &pT) const |
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virtual G4Polyhedron * | CreatePolyhedron () const |
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virtual G4Polyhedron * | GetPolyhedron () const |
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virtual void | DescribeYourselfTo (G4VGraphicsScene &scene) const |
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virtual G4VisExtent | GetExtent () const |
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G4int | AllocatedMemoryWithoutVoxels () |
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G4int | AllocatedMemory () |
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void | DisplayAllocatedMemory () |
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| G4VSolid (const G4String &name) |
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virtual | ~G4VSolid () |
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G4bool | operator== (const G4VSolid &s) const |
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G4String | GetName () const |
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void | SetName (const G4String &name) |
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G4double | GetTolerance () const |
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virtual void | ComputeDimensions (G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep) |
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void | DumpInfo () const |
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virtual const G4VSolid * | GetConstituentSolid (G4int no) const |
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virtual G4VSolid * | GetConstituentSolid (G4int no) |
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virtual const G4DisplacedSolid * | GetDisplacedSolidPtr () const |
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virtual G4DisplacedSolid * | GetDisplacedSolidPtr () |
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| G4VSolid (__void__ &) |
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| G4VSolid (const G4VSolid &rhs) |
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G4VSolid & | operator= (const G4VSolid &rhs) |
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void | CalculateClippedPolygonExtent (G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
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void | ClipCrossSection (G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
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void | ClipBetweenSections (G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
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void | ClipPolygon (G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const |
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G4double | EstimateCubicVolume (G4int nStat, G4double epsilon) const |
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G4double | EstimateSurfaceArea (G4int nStat, G4double ell) const |
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G4double | kCarTolerance |
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Definition at line 128 of file G4TessellatedSolid.hh.
G4TessellatedSolid::G4TessellatedSolid |
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G4TessellatedSolid::~G4TessellatedSolid |
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G4TessellatedSolid::G4TessellatedSolid |
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const G4String & |
name | ) |
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G4TessellatedSolid::G4TessellatedSolid |
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__void__ & |
a | ) |
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G4int G4TessellatedSolid::AllocatedMemory |
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G4int G4TessellatedSolid::AllocatedMemoryWithoutVoxels |
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G4VSolid * G4TessellatedSolid::Clone |
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const |
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G4Polyhedron * G4TessellatedSolid::CreatePolyhedron |
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const |
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void G4TessellatedSolid::DisplayAllocatedMemory |
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G4double G4TessellatedSolid::GetCubicVolume |
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G4double G4TessellatedSolid::GetMaxXExtent |
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G4double G4TessellatedSolid::GetMaxYExtent |
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G4double G4TessellatedSolid::GetMaxZExtent |
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const |
G4double G4TessellatedSolid::GetMinXExtent |
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G4double G4TessellatedSolid::GetMinYExtent |
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const |
G4double G4TessellatedSolid::GetMinZExtent |
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G4int G4TessellatedSolid::GetNumberOfFacets |
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G4bool G4TessellatedSolid::GetSolidClosed |
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const |
G4double G4TessellatedSolid::GetSurfaceArea |
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void G4TessellatedSolid::SetMaxVoxels |
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G4int |
max | ) |
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inline |
void G4TessellatedSolid::SetSolidClosed |
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const G4bool |
t | ) |
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std::ostream & G4TessellatedSolid::StreamInfo |
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std::ostream & |
os | ) |
const |
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virtual |
The documentation for this class was generated from the following files: