#include <G4TessellatedGeometryAlgorithms.hh>
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static G4bool | IntersectLineAndTriangle2D (const G4TwoVector &p, const G4TwoVector &v, const G4TwoVector &p0, const G4TwoVector &e0, const G4TwoVector &e1, G4TwoVector location[2]) |
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static G4int | IntersectLineAndLineSegment2D (const G4TwoVector &p0, const G4TwoVector &d0, const G4TwoVector &p1, const G4TwoVector &d1, G4TwoVector location[2]) |
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static G4double | cross (const G4TwoVector &v1, const G4TwoVector &v2) |
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The documentation for this class was generated from the following files: