#include <G4CascadeFinalStateGenerator.hh>
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| G4CascadeFinalStateGenerator () |
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virtual | ~G4CascadeFinalStateGenerator () |
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void | Configure (G4InuclElementaryParticle *bullet, G4InuclElementaryParticle *target, const std::vector< G4int > &particle_kinds) |
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| G4HadDecayGenerator (Algorithm alg=Kopylov, G4int verbose=0) |
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| G4HadDecayGenerator (G4VHadDecayAlgorithm *alg, G4int verbose=0) |
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virtual | ~G4HadDecayGenerator () |
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void | SetVerboseLevel (G4int verbose) |
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const G4String & | GetAlgorithmName () const |
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G4bool | Generate (G4double initialMass, const std::vector< G4double > &masses, std::vector< G4LorentzVector > &finalState) |
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G4bool | Generate (const G4ParticleDefinition *initialPD, const std::vector< G4double > &masses, std::vector< G4LorentzVector > &finalState) |
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G4bool | Generate (const G4LorentzVector &initialState, const std::vector< G4double > &masses, std::vector< G4LorentzVector > &finalState) |
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G4CascadeFinalStateGenerator::G4CascadeFinalStateGenerator |
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G4CascadeFinalStateGenerator::~G4CascadeFinalStateGenerator |
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The documentation for this class was generated from the following files: