#include <F03DetectorConstruction.hh>
Definition at line 55 of file F03DetectorConstruction.hh.
F03DetectorConstruction::F03DetectorConstruction |
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F03DetectorConstruction::~F03DetectorConstruction |
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void F03DetectorConstruction::ConstructSDandField |
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G4Material* F03DetectorConstruction::GetAbsorberMaterial |
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G4double F03DetectorConstruction::GetAbsorberRadius |
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G4double F03DetectorConstruction::GetAbsorberThickness |
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G4double F03DetectorConstruction::GetAbsorberZpos |
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G4Material* F03DetectorConstruction::GetWorldMaterial |
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G4double F03DetectorConstruction::GetWorldSizeR |
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G4double F03DetectorConstruction::GetWorldSizeZ |
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G4double F03DetectorConstruction::GetZEndAbs |
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G4double F03DetectorConstruction::GetZStartAbs |
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void F03DetectorConstruction::PrintCalorParameters |
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void F03DetectorConstruction::SetAbsorberMaterial |
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G4String |
materialChoice | ) |
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void F03DetectorConstruction::SetAbsorberRadius |
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G4double |
val | ) |
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void F03DetectorConstruction::SetAbsorberThickness |
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G4double |
val | ) |
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void F03DetectorConstruction::SetAbsorberZpos |
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G4double |
val | ) |
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void F03DetectorConstruction::SetWorldMaterial |
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G4String |
materialChoice | ) |
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The documentation for this class was generated from the following files: