67 fWorldPos = right.fWorldPos;
68 fLocalPos = right.fLocalPos;
77 fWorldPos = right.fWorldPos;
78 fLocalPos = right.fLocalPos;
104 pVVisManager->
Draw(circle);
113 std::map<G4String,G4AttDef>* store
117 (*store)[HitType] =
G4AttDef(HitType,
"Hit Type",
"Physics",
"",
"G4String");
120 (*store)[Time] =
G4AttDef(Time,
"Time",
"Physics",
"G4BestUnit",
"G4double");
123 (*store)[EDep] =
G4AttDef(Time,
"EDep",
"Physics",
"G4BestUnit",
"G4double");
127 "Physics",
"G4BestUnit",
"G4ThreeVector");
136 std::vector<G4AttValue>* values =
new std::vector<G4AttValue>;
138 values->push_back(
G4AttValue(
"HitType",
"XAluminumElectrodeHit",
""));
156 G4cout <<
" time " << fTime/
ns <<
" (nsec) : at " << fLocalPos
157 <<
" -- fEdep = " << fEdep/
eV <<
" [eV]" <<
G4endl;
const XAluminumElectrodeHit & operator=(const XAluminumElectrodeHit &right)
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
static G4VVisManager * GetConcreteInstance()
void SetFillStyle(FillStyle)
void SetStartTime(G4double)
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
void SetEndTime(G4double)
G4GLOB_DLL std::ostream G4cout
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const
virtual std::vector< G4AttValue > * CreateAttValues() const
Definition of the XAluminumElectrodeHit class.
void SetVisAttributes(const G4VisAttributes *)
int operator==(const XAluminumElectrodeHit &right) const
virtual ~XAluminumElectrodeHit()
std::map< G4String, G4AttDef > * GetInstance(G4String storeKey, G4bool &isNew)
void SetScreenSize(G4double)
G4Allocator< XAluminumElectrodeHit > XAluminumElectrodeHitAllocator