67   fWorldPos = right.fWorldPos;
 
   68   fLocalPos = right.fLocalPos;
 
   77   fWorldPos = right.fWorldPos;
 
   78   fLocalPos = right.fLocalPos;
 
  104     pVVisManager->
Draw(circle);
 
  113   std::map<G4String,G4AttDef>* store
 
  117     (*store)[HitType] = 
G4AttDef(HitType,
"Hit Type",
"Physics",
"",
"G4String");
 
  120     (*store)[Time] = 
G4AttDef(Time,
"Time",
"Physics",
"G4BestUnit",
"G4double");
 
  123     (*store)[EDep] = 
G4AttDef(Time,
"EDep",
"Physics",
"G4BestUnit",
"G4double");
 
  127                       "Physics",
"G4BestUnit",
"G4ThreeVector");
 
  136   std::vector<G4AttValue>* values = 
new std::vector<G4AttValue>;
 
  138   values->push_back(
G4AttValue(
"HitType",
"XAluminumElectrodeHit",
""));
 
  156   G4cout << 
"  time " << fTime/
ns << 
" (nsec) : at " << fLocalPos
 
  157          << 
"  -- fEdep = " << fEdep/
eV << 
" [eV]" << 
G4endl;
 
const XAluminumElectrodeHit & operator=(const XAluminumElectrodeHit &right)
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
static G4VVisManager * GetConcreteInstance()
void SetFillStyle(FillStyle)
void SetStartTime(G4double)
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1 
void SetEndTime(G4double)
G4GLOB_DLL std::ostream G4cout
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const 
virtual std::vector< G4AttValue > * CreateAttValues() const 
Definition of the XAluminumElectrodeHit class. 
void SetVisAttributes(const G4VisAttributes *)
int operator==(const XAluminumElectrodeHit &right) const 
virtual ~XAluminumElectrodeHit()
std::map< G4String, G4AttDef > * GetInstance(G4String storeKey, G4bool &isNew)
void SetScreenSize(G4double)
G4Allocator< XAluminumElectrodeHit > XAluminumElectrodeHitAllocator