35 #ifndef WLSTrajectory_h_seen
36 #define WLSTrajectory_h_seen 1
69 inline void*
operator new(size_t);
70 inline void operator delete(
void*);
72 {
return (
this==&right); }
82 {
return fInitialMomentum;}
94 {
return fpPointsContainer->size(); }
96 {
return (*fpPointsContainer)[i]; }
98 virtual const std::map<G4String,G4AttDef>*
GetAttDefs()
const;
132 inline void* WLSTrajectory::operator
new(size_t) {
138 inline void WLSTrajectory::operator
delete(
void* aTrajectory) {
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const
virtual G4int GetPDGEncoding() const
virtual void AppendStep(const G4Step *aStep)
virtual G4VTrajectoryPoint * GetPoint(G4int i) const
virtual G4String GetParticleName() const
virtual void MergeTrajectory(G4VTrajectory *secondTrajectory)
G4ParticleDefinition * GetParticleDefinition()
virtual G4int GetParentID() const
void SetDrawTrajectory(G4bool b)
virtual int GetPointEntries() const
G4GLOB_DLL std::ostream G4cout
virtual G4double GetCharge() const
virtual std::vector< G4AttValue > * CreateAttValues() const
virtual void ShowTrajectory(std::ostream &os=G4cout) const
void SetForceNoDrawTrajectory(G4bool b)
G4ThreadLocal G4Allocator< WLSTrajectory > * WLSTrajectoryAllocator
void SetForceDrawTrajectory(G4bool b)
virtual G4int GetTrackID() const
std::vector< G4VTrajectoryPoint * > WLSTrajectoryPointContainer
int operator==(const WLSTrajectory &right) const
virtual void DrawTrajectory() const
virtual G4ThreeVector GetInitialMomentum() const