12 #pragma implementation
21 return *
this = m1 * (*this);
25 return *
this = m1 * (*this);
30 trans.
rotate(aangle, aaxis);
Hep3Vector & operator*=(double)
HepRotation & rotate(double delta, const Hep3Vector &axis)
Hep3Vector & transform(const HepRotation &)
Hep3Vector & rotate(double, const Hep3Vector &)