43 void StandaloneVisAction::Draw() {
56 pVisManager->
Draw(subtracted,
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
static G4VVisManager * GetConcreteInstance()
HepPolyhedron subtract(const HepPolyhedron &p) const
HepPolyhedron & Transform(const G4Transform3D &t)
G4Polyhedron * CreatePolyhedron() const
Definition of the StandaloneVisAction class.
void SetVisAttributes(const G4VisAttributes *)