65   static  double shoot();
 
   67   static  inline double shoot( 
double width );
 
   69   static  inline double shoot( 
double a, 
double b );
 
   73   static  inline long shootInt( 
long m, 
long n );
 
   77   static  void shootArray ( 
const int size, 
double* vect );
 
   79   static  void shootArray ( 
const int size, 
double* vect,
 
   80                             double lx, 
double dx );
 
   98                                    const int size, 
double* vect );
 
  101                             const int size, 
double* vect,
 
  102                             double lx, 
double dx );
 
  107   inline double fire();
 
  109   inline double fire( 
double width );
 
  111   inline double fire( 
double a, 
double b );
 
  115   inline long fireInt( 
long m, 
long n );
 
  119   void fireArray (
const int size, 
double* vect);
 
  121   void fireArray (
const int size, 
double* vect,
 
  122                   double lx, 
double dx);
 
  130   std::ostream & 
put ( std::ostream & os ) 
const;
 
  131   std::istream & 
get ( std::istream & is );
 
  133   std::string 
name() 
const;
 
  176   inline void fireBits();
 
  177   static inline void shootBits();
 
  190   static const unsigned long MSB; 
 
  191   static const int MSBBits;
 
  194   unsigned long randomInt;
 
  195   unsigned long firstUnusedBit;
 
  196   static unsigned long staticRandomInt;
 
  197   static unsigned long staticFirstUnusedBit;
 
  208 #include "CLHEP/Random/RandFlat.icc" 
std::ostream & put(std::ostream &os) const 
 
static std::istream & restoreDistState(std::istream &is)
 
static long shootInt(long n)
 
HepRandomEngine & engine()
 
static std::string distributionName()
 
static std::istream & restoreFullState(std::istream &is)
 
static void restoreEngineStatus(const char filename[]="Config.conf")
 
static std::ostream & saveDistState(std::ostream &os)
 
static std::ostream & saveFullState(std::ostream &os)
 
void fireArray(const int size, double *vect)
 
static void shootArray(const int size, double *vect)
 
static void saveEngineStatus(const char filename[]="Config.conf")
 
RandFlat(HepRandomEngine &anEngine)