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eventgenerator
particleGun
include
PrimaryGeneratorAction3.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// $Id: PrimaryGeneratorAction3.hh 68024 2013-03-13 13:42:01Z gcosmo $
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef PrimaryGeneratorAction3_h
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#define PrimaryGeneratorAction3_h 1
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#include "
G4VUserPrimaryGeneratorAction.hh
"
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#include "
globals.hh
"
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#include "
G4ThreeVector.hh
"
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class
G4ParticleGun
;
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class
G4Event
;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class
PrimaryGeneratorAction3
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{
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public
:
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PrimaryGeneratorAction3
(
G4ParticleGun
* );
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~PrimaryGeneratorAction3
();
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public
:
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void
GeneratePrimaries
(
G4Event
*);
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public
:
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G4ThreeVector
GetNewUz
() {
return
fNewUz; };
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G4double
GetAlphaMax
() {
return
fAlphaMax; };
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private
:
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G4ThreeVector
fNewUz;
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G4double
fAlphaMax;
//max angle
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G4ParticleGun
* fParticleGun;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
CLHEP::Hep3Vector
Definition:
ThreeVector.h:41
PrimaryGeneratorAction3::GetNewUz
G4ThreeVector GetNewUz()
Definition:
PrimaryGeneratorAction3.hh:57
G4VUserPrimaryGeneratorAction.hh
PrimaryGeneratorAction3::GeneratePrimaries
void GeneratePrimaries(G4Event *)
Definition:
PrimaryGeneratorAction3.cc:68
PrimaryGeneratorAction3::GetAlphaMax
G4double GetAlphaMax()
Definition:
PrimaryGeneratorAction3.hh:58
PrimaryGeneratorAction3::PrimaryGeneratorAction3
PrimaryGeneratorAction3(G4ParticleGun *)
Definition:
PrimaryGeneratorAction3.cc:48
globals.hh
PrimaryGeneratorAction3
Definition:
PrimaryGeneratorAction3.hh:47
G4ParticleGun
Definition:
G4ParticleGun.hh:62
G4double
double G4double
Definition:
G4Types.hh:76
PrimaryGeneratorAction3::~PrimaryGeneratorAction3
~PrimaryGeneratorAction3()
Definition:
PrimaryGeneratorAction3.cc:63
G4ThreeVector.hh
G4Event
Definition:
G4Event.hh:52
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