29 #ifndef Par01EnergySpot_h
30 #define Par01EnergySpot_h
50 return (fEnergy==eSpot.fEnergy && fPoint==eSpot.fPoint) ? 1 : 0;
void SetPosition(const G4ThreeVector &point)
G4double GetEnergy() const
G4ThreeVector GetPosition() const
void Draw(G4Colour *color=0)
void SetEnergy(const G4double &E)
G4int operator==(const Par01EnergySpot &eSpot) const