62 fCerenkovProcess(NULL),
63 fScintillationProcess(NULL),
64 fAbsorptionProcess(NULL),
65 fRayleighScatteringProcess(NULL),
66 fMieHGScatteringProcess(NULL),
67 fBoundaryProcess(NULL),
166 if (particleName ==
"gamma") {
173 }
else if (particleName ==
"e-") {
180 }
else if (particleName ==
"e+") {
188 }
else if( particleName ==
"mu+" ||
189 particleName ==
"mu-" ) {
213 fCerenkovProcess =
new G4Cerenkov(
"Cerenkov");
217 fMieHGScatteringProcess =
new G4OpMieHG();
253 if (particleName ==
"opticalphoton") {
254 G4cout <<
" AddDiscreteProcess to OpticalPhoton " <<
G4endl;
void SetMaxBetaChangePerStep(const G4double d)
static G4LossTableManager * Instance()
void SetNbOfPhotonsCerenkov(G4int)
virtual void ConstructProcess()
void SetTrackSecondariesFirst(const G4bool state)
virtual G4bool IsApplicable(const G4ParticleDefinition &)
G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord=ordDefault)
virtual ~OpNovicePhysicsList()
G4bool IsApplicable(const G4ParticleDefinition &aParticleType)
static void ConstructParticle()
static void ConstructParticle()
G4ProcessManager * GetProcessManager() const
const G4String & GetParticleName() const
static void ConstructParticle()
void SetScintillationYieldFactor(const G4double yieldfactor)
void DumpCutValuesTable(G4int flag=1)
G4GLOB_DLL std::ostream G4cout
static void ConstructParticle()
void SetVerboseLevel(G4int value)
G4int AddProcess(G4VProcess *aProcess, G4int ordAtRestDoIt=ordInActive, G4int ordAlongSteptDoIt=ordInActive, G4int ordPostStepDoIt=ordInActive)
G4EmSaturation * EmSaturation()
void SetMaxNumPhotonsPerStep(const G4int NumPhotons)
void SetProcessOrdering(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt, G4int ordDoIt=ordDefault)
static void ConstructParticle()
G4bool IsShortLived() const
void SetCutsWithDefault()
void SetTrackSecondariesFirst(const G4bool state)
void SetProcessOrderingToLast(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt)
virtual void ConstructParticle()
G4double GetPDGCharge() const
void AddSaturation(G4EmSaturation *sat)
#define theParticleIterator
void SetVerboseLevel(G4int value)
G4bool IsApplicable(const G4ParticleDefinition &aParticleType)