virtual G4bool FillList(G4String name)
G4ParticlePropertyTable * pPropertyTable
G4ParticlePropertyData * GetParticleProperty(const G4String &aParticleName)
static G4ParticlePropertyTable * GetParticlePropertyTable()
void reset(G4bool ifSkipIon=true)
const G4String & GetParticleType() const
static G4ParticleTable * GetParticleTable()
G4VParticlePropertyReporter()
virtual ~G4VParticlePropertyReporter()
G4PTblDicIterator * GetIterator() const