63 interactors[a_name] = a_interactor;
69 G4interactor_map::iterator it;
70 if((it=interactors.find(a_name))==interactors.end())
return NULL;
virtual void AddMenu(const char *, const char *)
virtual ~G4VInteractiveSession()
virtual void AddButton(const char *, const char *, const char *)
void AddInteractor(G4String, G4Interactor)
G4Interactor GetInteractor(G4String)
virtual void AddIcon(const char *, const char *, const char *, const char *)