Geant4_10
G4UniformGravityField.cc
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // Class for creation of Uniform Gravitation Field.
28 //
29 
30 // History:
31 // - 14.06.11 P.Gumplinger, Created.
32 // -------------------------------------------------------------------
33 // Adopted from G4UniformElectricField.hh
34 //
35 // Thanks to Peter Fierlinger (PSI) and
36 // A. Capra and A. Fontana (INFN Pavia)
37 // -------------------------------------------------------------------
38 //
39 #include "G4UniformGravityField.hh"
40 #include "G4PhysicalConstants.hh"
41 #include "G4SystemOfUnits.hh"
42 
43 // Construct from a 3-vector
45  : G4Field ( true ) // Gravity flag *on*
46 {
47  fFieldComponents[0] = FieldVector.x();
48  fFieldComponents[1] = FieldVector.y();
49  fFieldComponents[2] = FieldVector.z();
50 }
51 
52 // Construct from a double > default = -9.81 m*s^-2
54  : G4Field ( true )
55 {
56  fFieldComponents[0] = 0.0;
57  fFieldComponents[1] = gy;
58  fFieldComponents[2] = 0.0;
59 }
60 
62 {
63  return new G4UniformGravityField( G4ThreeVector(this->fFieldComponents[0],this->fFieldComponents[1],this->fFieldComponents[2]) );
64 }
65 
67 {
68 }
69 
71  : G4Field(p)
72 {
73  for (G4int i=0; i<3; i++)
74  fFieldComponents[i] = p.fFieldComponents[i];
75 }
76 
79 {
80  // G4Field::SetGravityActive( p.IsGravityActive );
81 
82  for (G4int i=0; i<3; i++)
83  fFieldComponents[i] = p.fFieldComponents[i];
84  return *this;
85 }
86 
87 // -------------------------------------------------------------------
88 
90  G4double *G ) const
91 {
92  G[0]= fFieldComponents[0] ;
93  G[1]= fFieldComponents[1] ;
94  G[2]= fFieldComponents[2] ;
95 }
virtual void GetFieldValue(const G4double Point[4], G4double *field) const
virtual G4UniformGravityField * Clone() const
G4UniformGravityField & operator=(const G4UniformGravityField &p)
CLHEP::Hep3Vector G4ThreeVector
double x() const
const char * p
Definition: xmltok.h:285
int G4int
Definition: G4Types.hh:78
double z() const
double y() const
double G4double
Definition: G4Types.hh:76
G4UniformGravityField(const G4ThreeVector FieldVector)