Geant4_10
G4SauterGavrilaAngularDistribution.cc
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26 // $Id: G4SauterGavrilaAngularDistribution.cc 68797 2013-04-05 13:27:11Z gcosmo $
27 //
28 // -------------------------------------------------------------------
29 //
30 // GEANT4 Class file
31 //
32 //
33 // File name: G4SauterGavrilaAngularDistribution
34 //
35 // Author: Vladimir Ivanchenko using Michel Maire algorithm
36 // developed for Geant3
37 //
38 // Creation date: 23 July 2012
39 //
40 //
41 // -------------------------------------------------------------------
42 //
43 
45 #include "G4PhysicalConstants.hh"
46 #include "Randomize.hh"
47 
49  : G4VEmAngularDistribution("AngularGenSauterGavrila")
50 {}
51 
53 {}
54 
57  const G4DynamicParticle* dp, G4double, G4int, const G4Material*)
58 {
60  static const G4double taulimit = 30.0;
61 
62  if (tau > taulimit) {
64  // Bugzilla 1120
65  // SI on 05/09/2010 as suggested by JG 04/09/10
66  } else {
67 
68  G4double invgamma = 1.0/(tau + 1.0);
69  G4double beta = std::sqrt(tau*(tau + 2.0))*invgamma;
70  G4double b = 0.5*tau*(tau*tau - 1.0);
71  G4double invgamma2 = invgamma*invgamma;
72 
73  G4double rndm,term,greject,grejsup,costeta,sint2;
74  if (tau < 1.) { grejsup = (1.+b-beta*b)/invgamma2; }
75  else { grejsup = (1.+b+beta*b)/invgamma2; }
76 
77  do {
78  rndm = 1 - 2*G4UniformRand();
79  costeta = (rndm + beta)/(rndm*beta + 1);
80  term = invgamma2/(1 + beta*rndm);
81  sint2 = (1 - costeta)*(1 + costeta);
82  greject = sint2*(1 + b*term)/(term*term);
83 
84  } while(greject < G4UniformRand()*grejsup);
85 
86  G4double sinteta = std::sqrt(sint2);
87  G4double phi = CLHEP::twopi*G4UniformRand();
88 
89  fLocalDirection.set(sinteta*std::cos(phi), sinteta*std::sin(phi), costeta);
91  }
92  return fLocalDirection;
93 }
94 
96 {
97  G4cout << "\n" << G4endl;
98  G4cout << "Non-polarized photoelectric effect angular generator." << G4endl;
99  G4cout << "The Sauter-Gavrila distribution for the K-shell is used."<<G4endl;
100  G4cout << "Originally developed by M.Maire for Geant3"
101  << G4endl;
102 }
void set(double x, double y, double z)
G4double GetKineticEnergy() const
DOUBLE PRECISION function rndm(RDUMMY)
Definition: dpm25nulib.f:1460
virtual G4ThreeVector & SampleDirection(const G4DynamicParticle *dp, G4double e=0.0, G4int shellId=0, const G4Material *mat=0)
int G4int
Definition: G4Types.hh:78
tuple b
Definition: test.py:12
#define G4UniformRand()
Definition: Randomize.hh:87
G4GLOB_DLL std::ostream G4cout
const G4ThreeVector & GetMomentumDirection() const
Hep3Vector & rotateUz(const Hep3Vector &)
Definition: ThreeVector.cc:72
float electron_mass_c2
Definition: hepunit.py:274
#define G4endl
Definition: G4ios.hh:61
double G4double
Definition: G4Types.hh:76