34 #ifndef G4ReactionProduct_h 
   35 #define G4ReactionProduct_h 1 
   45 #if defined G4HADRONIC_ALLOC_EXPORT 
  132       totalEnergy = kineticEnergy + mass;
 
  141       kineticEnergy = totalEnergy - mass;
 
  182        positionInNucleus.
setX(x);
 
  183        positionInNucleus.
setY(y);
 
  184        positionInNucleus.
setZ(z);
 
  189        positionInNucleus = aPosition;
 
  205 #ifdef PRECOMPOUND_TEST 
  217     G4bool hasInitialStateParton;
 
  239 #ifdef PRECOMPOUND_TEST 
void SetPositionInNucleus(G4double x, G4double y, G4double z)
 
void HasInitialStateParton(G4bool aFlag)
 
G4double GetTotalMomentum() const 
 
void Lorentz(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
 
void SetMayBeKilled(const G4bool f)
 
void SetKineticEnergy(const G4double en)
 
void SetMomentum(const G4double x, const G4double y, const G4double z)
 
void FreeSingle(Type *anElement)
 
G4bool GetMayBeKilled() const 
 
void SetSide(const G4int sid)
 
G4double G4NeutronHPJENDLHEData::G4double result
 
G4double GetZPositionInNucleus() const 
 
friend G4ReactionProduct operator-(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
 
G4double GetXPositionInNucleus() const 
 
void SetDefinitionAndUpdateE(G4ParticleDefinition *aParticleDefinition)
 
G4bool operator!=(const G4ReactionProduct &right) const 
 
G4double Angle(const G4ReactionProduct &p) const 
 
G4ParticleDefinition * GetDefinition() const 
 
void SetNewlyAdded(const G4bool f)
 
G4ReactionProduct & operator=(const G4ReactionProduct &right)
 
G4bool operator==(const G4ReactionProduct &right) const 
 
void SetMass(const G4double mas)
 
void SetTotalEnergy(const G4double en)
 
friend G4ReactionProduct operator*(const G4double aDouble, const G4ReactionProduct &p2)
 
G4double GetKineticEnergy() const 
 
G4double GetFormationTime() const 
 
void SetMomentum(const G4ThreeVector &mom)
 
G4double GetTotalEnergy() const 
 
G4DLLIMPORT G4ThreadLocal G4Allocator< G4ReactionProduct > * aRPAllocator_G4MT_TLS_
 
void SetDefinition(G4ParticleDefinition *aParticleDefinition)
 
friend G4ReactionProduct operator+(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
 
G4ThreeVector GetPositionInNucleus() const 
 
G4ThreeVector GetMomentum() const 
 
G4bool GetNewlyAdded() const 
 
void SetTOF(const G4double t)
 
G4bool HasInitialStateParton() const 
 
void SetFormationTime(G4double aTime)
 
void SetPositionInNucleus(G4ThreeVector &aPosition)
 
G4double GetYPositionInNucleus() const