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G4PartonPair.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4PartonPair_h
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#define G4PartonPair_h 1
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#include "
globals.hh
"
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#include "
G4ThreeVector.hh
"
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#include "
G4LorentzVector.hh
"
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#include "
G4Parton.hh
"
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#include "
G4PartonVector.hh
"
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class
G4PartonPair
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{
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public
:
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enum
{
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DIFFRACTIVE
= 1,
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SOFT
= 2,
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HARD
= 3
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};
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enum
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{
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PROJECTILE
= 1,
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TARGET
= -1
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};
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public
:
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G4PartonPair
(
G4Parton
* P1,
G4Parton
* P2,
G4int
Type,
G4int
Direction);
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~G4PartonPair
();
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private
:
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G4PartonPair
(
const
G4PartonPair
&
right
);
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int
operator==(
const
G4PartonPair
&
right
)
const
;
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int
operator!=(
const
G4PartonPair
&
right
)
const
;
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public
:
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void
SetPartons
(
G4Parton
* P1,
G4Parton
* P2);
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void
SetCollisionType
(
G4int
Type);
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G4int
GetCollisionType
();
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G4Parton
*
GetParton1
(
void
);
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G4Parton
*
GetParton2
(
void
);
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G4int
GetDirection
();
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private
:
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G4Parton
* Parton1;
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G4Parton
* Parton2;
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G4int
CollisionType;
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G4int
Direction;
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};
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inline
G4Parton
*
G4PartonPair::GetParton1
(
void
)
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{
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return
Parton1;
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}
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inline
G4Parton
*
G4PartonPair::GetParton2
(
void
)
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{
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return
Parton2;
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}
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inline
void
G4PartonPair::SetCollisionType
(
G4int
Type)
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{
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CollisionType = Type;
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}
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inline
G4int
G4PartonPair::GetCollisionType
()
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{
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return
CollisionType;
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}
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inline
G4int
G4PartonPair::GetDirection
()
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{
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return
Direction;
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}
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#endif
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G4LorentzVector.hh
G4PartonPair::SetPartons
void SetPartons(G4Parton *P1, G4Parton *P2)
G4PartonPair::GetParton2
G4Parton * GetParton2(void)
Definition:
G4PartonPair.hh:79
right
Definition:
F04UserTrackInformation.hh:37
G4Parton
Definition:
G4Parton.hh:47
G4int
int G4int
Definition:
G4Types.hh:78
G4PartonPair::GetParton1
G4Parton * GetParton1(void)
Definition:
G4PartonPair.hh:74
G4Parton.hh
G4PartonPair
Definition:
G4PartonPair.hh:35
G4PartonPair::GetDirection
G4int GetDirection()
Definition:
G4PartonPair.hh:94
globals.hh
G4PartonPair::GetCollisionType
G4int GetCollisionType()
Definition:
G4PartonPair.hh:89
G4PartonPair::SetCollisionType
void SetCollisionType(G4int Type)
Definition:
G4PartonPair.hh:84
G4PartonVector.hh
G4PartonPair::PROJECTILE
Definition:
G4PartonPair.hh:45
G4PartonPair::TARGET
Definition:
G4PartonPair.hh:46
G4PartonPair::SOFT
Definition:
G4PartonPair.hh:40
G4PartonPair::DIFFRACTIVE
Definition:
G4PartonPair.hh:39
G4PartonPair::~G4PartonPair
~G4PartonPair()
Definition:
G4PartonPair.cc:60
G4ThreeVector.hh
G4PartonPair::G4PartonPair
G4PartonPair(G4Parton *P1, G4Parton *P2, G4int Type, G4int Direction)
Definition:
G4PartonPair.cc:31
G4PartonPair::HARD
Definition:
G4PartonPair.hh:41
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