31 #ifdef G4VIS_BUILD_OIWIN32_DRIVER 
   36 #include <Inventor/Win/SoWin.h> 
   48 void G4OpenInventorWin::Initialize ()
 
   59   if(!SoWin::getTopLevelWidget()) SoWin::init(toplevel);
 
   70   G4OpenInventorSceneHandler* pScene = (G4OpenInventorSceneHandler*)&scene;
 
   71   return new G4OpenInventorWinViewer (*pScene, name);
 
G4VInteractorManager * GetInteractorManager()
 
G4Interactor GetMainInteractor()
 
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
 
virtual ~G4OpenInventorWin()
 
G4bool(* G4DispatchFunction)(void *)
 
void SetInteractorManager(G4VInteractorManager *)