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OpenInventor
include
G4OpenInventor.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4OpenInventor.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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// Guy Barrand 26 Mar 1998.
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// OpenInventor graphics system factory.
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#ifndef G4OPENINVENTOR_HH
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#define G4OPENINVENTOR_HH
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#include "
G4VGraphicsSystem.hh
"
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class
G4VInteractorManager
;
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class
G4OpenInventor
:
public
G4VGraphicsSystem
{
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public
:
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G4OpenInventor
(
const
G4String
,
const
G4String
,
G4VGraphicsSystem::Functionality
);
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virtual
~G4OpenInventor
();
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void
SetInteractorManager
(
G4VInteractorManager
*);
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G4VInteractorManager
*
GetInteractorManager
();
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G4VSceneHandler
*
CreateSceneHandler
(
const
G4String
&
name
);
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void
InitNodes
();
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private
:
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virtual
void
Initialize() = 0;
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private
:
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G4VInteractorManager
* interactorManager;
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};
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#endif
G4OpenInventor::GetInteractorManager
G4VInteractorManager * GetInteractorManager()
name
const XML_Char * name
Definition:
expat.h:151
G4VGraphicsSystem
Definition:
G4VGraphicsSystem.hh:44
G4VSceneHandler
Definition:
G4VSceneHandler.hh:61
G4VGraphicsSystem.hh
G4OpenInventor
Definition:
G4OpenInventor.hh:39
G4OpenInventor::G4OpenInventor
G4OpenInventor(const G4String, const G4String, G4VGraphicsSystem::Functionality)
G4OpenInventor::SetInteractorManager
void SetInteractorManager(G4VInteractorManager *)
G4OpenInventor::CreateSceneHandler
G4VSceneHandler * CreateSceneHandler(const G4String &name)
G4VGraphicsSystem::Functionality
Functionality
Definition:
G4VGraphicsSystem.hh:48
G4OpenInventor::InitNodes
void InitNodes()
G4OpenInventor::~G4OpenInventor
virtual ~G4OpenInventor()
G4VInteractorManager
Definition:
G4VInteractorManager.hh:51
G4String
Definition:
G4String.hh:45
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