33 #define INCLXX_IN_GEANT4_MODE 1 
   37 #ifndef G4INCLParticleStore_hh 
   38 #define G4INCLParticleStore_hh 1 
   50 #ifdef INCLXX_IN_GEANT4_MODE 
   51 #define INCL_AVATAR_SEARCH_MinElement 1 
   52 #endif // INCLXX_IN_GEANT4_MODE 
  133       for(
ParticleIter iter=incoming.begin(), e=incoming.end(); iter!=e; ++iter) {
 
  212       for(
ParticleIter p=outgoing.begin(), e=outgoing.end(); p!=e; ++
p) {
 
  213         if((*p)->isProjectileSpectator()) {
 
  215           spectators.push_back(*p); 
 
  220       for(
ParticleIter i=spectators.begin(); i!=spectators.end(); ++i) {
 
  241       for(
ParticleIter i=inside.begin(), e=inside.end(); i!=e; ++i) {
 
  242         if(!(*i)->isTargetSpectator())
 
  327 #if defined(INCL_AVATAR_SEARCH_FullSort) || defined(INCL_AVATAR_SEARCH_MinElement) 
  340 #elif defined(INCL_AVATAR_SEARCH_INCLSort) 
  354     std::list<IAvatarIter>::iterator binaryIterSearch(
IAvatar const * 
const avatar);
 
  384     void disconnectAvatarFromParticle(
IAvatar * 
const a, 
Particle * 
const p);
 
  393     void removeAvatar(
IAvatar * 
const a);
 
  401     void removeAndDeleteAvatar(
IAvatar * 
const a);
 
  407     std::map<Particle*, IAvatarList* > particleAvatarConnections;
 
  464 #ifdef INCL_AVATAR_SEARCH_INCLSort 
  470     std::list<IAvatarIter> avatarIterList;
 
std::string printParticleConfiguration()
 
void writeParticles(std::string filename)
 
static G4bool avatarComparisonPredicate(IAvatar *lhs, IAvatar *rhs)
Comparison predicate for avatars. 
 
std::string printAvatars()
 
ParticleList const & getParticles() const 
 
G4bool containsCollisions() const 
 
IAvatar * findSmallestTime()
 
Config const * getConfig()
 
void deleteIncoming()
Clear the incoming list and delete the particles. 
 
ParticleList const & getIncomingParticles() const 
 
Store(Config const *const config)
 
IAvatarList const & getAvatars() const 
 
void addParticleEntryAvatars(IAvatarList const &al)
Add one ParticleEntry avatar. 
 
G4double getLoadedStoppingTime()
 
ParticleList const & getOutgoingParticles() const 
 
ParticleList extractDynamicalSpectators()
Returns a list of dynamical spectators. 
 
void particleHasBeenDestroyed(Particle *const)
 
void initialiseParticleAvatarConnections()
Initialise the particleAvatarConnections map. 
 
void particleHasBeenEjected(Particle *const)
 
void addParticleEntryAvatar(IAvatar *a)
Add one ParticleEntry avatar. 
 
void particleHasBeenUpdated(Particle *const)
 
void loadParticles(std::string filename)
 
void addToOutgoing(ParticleList const &pl)
Add a list of particles to the outgoing particle list. 
 
void addIncomingParticle(Particle *const p)
 
void addToOutgoing(Particle *p)
add the particle to the outgoing particle list. 
 
void timeStep(G4double step)
 
ParticleList::const_iterator ParticleIter
 
void removeFromIncoming(Particle *const p)
 
void clearIncoming()
Clear the incoming list. 
 
void particleHasEntered(Particle *const particle)
Move a particle from incoming to inside.