46 using namespace HEPREP;
 
   50         : 
G4VViewer (sceneHandler, sceneHandler.IncrementViewCount(), name),
 
   51         geometryIncluded(false) {
 
   54     cout << 
"G4HepRepViewer::G4HepRepViewer " << name << endl;
 
   66     cout << 
"G4HepRepViewer::~G4HepRepViewer" << endl;
 
   76     cout << 
"G4HepRepViewer::ClearView" << endl;
 
   82     cout << 
"G4HepRepViewer::SetView" << endl;
 
   95     cout << 
"G4HepRepViewer::DrawView" << endl;
 
   97     if (!geometryIncluded) {
 
  101         geometryIncluded = 
true;
 
  107     cout << 
"G4HepRepViewer::ShowView" << endl;
 
  124     cout << 
"G4HepRepViewer::FinishView" << endl;
 
  130     geometryIncluded = 
false;
 
bool closeHepRep(bool final=false)
 
G4ViewParameters fDefaultVP
 
static G4HepRepMessenger * GetInstance()
 
G4VGraphicsSystem * GetGraphicsSystem() const 
 
virtual G4bool appendGeometry()
 
G4VSceneHandler * GetSceneHandler() const 
 
virtual ~G4HepRepViewer()
 
G4HepRepViewer(G4VSceneHandler &scene, const G4String &name="")
 
virtual void FinishView()