44 #define ElementData_h 1 
  140   return compLength[
Z];
 
  145   return (compID[Z])[idx];
 
  151   return (compData[Z])[idx];
 
  158   for(
size_t i=0; i<compLength[
Z]; ++i) {
 
  159     if(
id == (compID[Z])[i]) {
 
  160       v = (compData[
Z])[i];
 
  170   return elmData[
Z]->
Value(kinEnergy);
 
  176   return ((compData[Z])[idx])->Value(kinEnergy);
 
G4PhysicsVector * GetComponentDataByIndex(G4int Z, size_t idx)
 
void AddComponent(G4int Z, G4int id, G4PhysicsVector *v)
 
G4PhysicsVector * GetComponentDataByID(G4int Z, G4int id)
 
G4PhysicsVector * GetElementData(G4int Z)
 
const G4int maxNumElements
 
G4int GetComponentID(G4int Z, size_t idx)
 
void InitialiseForElement(G4int Z, G4PhysicsVector *v)
 
size_t GetNumberOfComponents(G4int Z)
 
G4double Value(G4double theEnergy, size_t &lastidx) const 
 
G4double GetValueForElement(G4int Z, G4double kinEnergy)
 
G4double GetValueForComponent(G4int Z, size_t idx, G4double kinEnergy)
 
void SetName(const G4String &nam)
 
G4Physics2DVector * GetElement2DData(G4int Z)
 
void InitialiseForComponent(G4int Z, G4int nComponents=0)