44   delete theCollisionList;
 
   56          theCollisionList->push_back(collision);
 
   58          G4cerr << 
"G4Scatterer invalid TimeTo Interaction : " << time;
 
   61          if (target) 
G4cerr <<
"    target     " 
   72   theCollisionList->erase(std::find(theCollisionList->begin(),
 
   73                       theCollisionList->end(),
 
   84   if(toBeCaned->empty())
 
   88   std::vector<G4CollisionInitialState *>::iterator collIter, collIter2;
 
   89   std::vector<G4KineticTrack *>::iterator trackIter;
 
   92   for(collIter = theCollisionList->begin();
 
   93       collIter != theCollisionList->end(); collIter++)
 
   95     collision = *collIter;
 
   97     G4bool getNextCollision = 
false;
 
   98     for(trackIter = toBeCaned->begin(); trackIter != toBeCaned->end(); ++trackIter)
 
  100       if((collision->
GetTarget() == *trackIter) ||
 
  103     toRemove.push_back(collision);
 
  106       for(
size_t tcount=0; tcount<targets.size(); tcount++)
 
  108         if(targets[tcount] == *trackIter)
 
  110       toRemove.push_back(collision);
 
  111       getNextCollision = 
true;
 
  115       if(getNextCollision) 
break;
 
  120   for(collIter = toRemove.begin(); collIter != toRemove.end(); ++collIter)
 
  122     collision = *collIter;
 
  123     collIter2 = std::find(theCollisionList->begin(),
 
  124                 theCollisionList->end(), collision);
 
  125     theCollisionList->erase(collIter2);  
 
  133   std::vector<G4CollisionInitialState *>::iterator i;
 
  134   for(i = theCollisionList->begin(); i != theCollisionList->end(); ++i)
 
  136   theCollisionList->clear();
 
  144   std::vector<G4CollisionInitialState *>::iterator i;
 
  145   for(i = theCollisionList->begin(); i != theCollisionList->end(); ++i)
 
  147     if(nextTime > (*i)->GetCollisionTime())
 
  149       nextTime = (*i)->GetCollisionTime();
 
  153   #ifdef debug_G4CollisionManager 
  154   if(theNext == 0 && theCollisionList->size()!=0)
 
  157     G4cerr <<
"G4CollisionManager::GetNextCollision - Fatal"<<
G4endl;
 
  158     G4cerr <<
" number of collisions left "<<theCollisionList->size()<<
G4endl;
 
  159     for(i = theCollisionList->begin(); i != theCollisionList->end(); ++i)
 
  161       G4cerr <<
" Time to collision "<<(*i)->GetCollisionTime()<<
" "<<
G4endl;
 
  162       G4cerr <<
"    projectile "<<(*i)->GetPrimary()->Get4Momentum()<<
" " 
  163                                 <<(*i)->GetPrimary()->GetDefinition()->GetParticleName()<<
G4endl;
 
  164       if ((*i)->GetTarget()) 
G4cerr <<
"    target     "<<(*i)->GetTarget()->Get4Momentum()<<
" " 
  165                                 <<(*i)->GetTarget()->GetDefinition()->GetParticleName()<<
G4endl;
 
  167     G4cerr <<
"G4CollisionManager::GetNextCollision - End of message"<<
G4endl;
 
  177   std::vector<G4CollisionInitialState *>::iterator i;
 
  179   G4cout << 
"CollisionManager: " << theCollisionList->size()
 
  180      << 
" entries at " << theCollisionList << 
G4endl;
 
  182   for(i = theCollisionList->begin(); i != theCollisionList->end(); ++i)
 
  187     G4cout << 
"  collision " << collision << 
" time: " 
std::vector< G4CollisionInitialState * > G4ListOfCollisions
 
void RemoveCollision(G4CollisionInitialState *collision)
 
G4KineticTrack * GetPrimary(void)
 
G4CollisionInitialState * GetNextCollision()
 
G4int GetPDGEncoding() const 
 
const G4String & GetParticleName() const 
 
void RemoveTracksCollisions(G4KineticTrackVector *ktv)
 
G4ParticleDefinition * GetDefinition() const 
 
G4GLOB_DLL std::ostream G4cout
 
G4KineticTrack * GetTarget(void)
 
G4KineticTrackVector & GetTargetCollection(void)
 
void AddCollision(G4double time, G4KineticTrack *proj, G4KineticTrack *target=NULL)
 
G4BCAction * GetGenerator()
 
G4double GetCollisionTime(void)
 
const G4LorentzVector & Get4Momentum() const 
 
G4GLOB_DLL std::ostream G4cerr