47 : 
G4VHit(), fTrackID(0), fChamberNb(0), fEdep(0), fPos(0,0,0) {}
 
   58   fTrackID   = right.fTrackID;
 
   59   fChamberNb = right.fChamberNb;
 
   68   fTrackID   = right.fTrackID;
 
   69   fChamberNb = right.fChamberNb;
 
   79   return (
this==&right) ? 1 : 0;
 
   95     pVVisManager->
Draw(circle);
 
  103   G4cout << 
"  trackID: " << fTrackID << 
"  chamberNb: " << fChamberNb
 
  104          << 
"  energy deposit[MeV]: " << fEdep
 
  105          << 
"  position[mm]: " << fPos << 
G4endl;
 
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
 
G4Allocator< ExP01TrackerHit > ExP01TrackerHitAllocator
 
static G4VVisManager * GetConcreteInstance()
 
G4int operator==(const ExP01TrackerHit &) const 
 
void SetFillStyle(FillStyle)
 
Hit implementation for the persistency example. 
 
G4GLOB_DLL std::ostream G4cout
 
const ExP01TrackerHit & operator=(const ExP01TrackerHit &)
 
void SetVisAttributes(const G4VisAttributes *)
 
Definition of the ExP01TrackerHit class. 
 
void SetScreenSize(G4double)