61 fCrystalNumber = right.fCrystalNumber;
71 fCrystalNumber = right.fCrystalNumber;
72 fCrystalNumber = right.fCrystalNumber;
79 if ((fPos==right.fPos) && (fEdep == right.fEdep))
return true;
92 if(pVA) attribs = *pVA;
97 pVVisManager->
Draw(*fLogV,attribs,trans);
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
G4ThreadLocal G4Allocator< ExGflashHit > * ExGflashHitAllocator
void SetColour(const G4Colour &)
void SetForceWireframe(G4bool)
int operator==(const ExGflashHit &right) const
static G4VVisManager * GetConcreteInstance()
void SetForceSolid(G4bool)
const G4VisAttributes * GetVisAttributes() const
Definition of the ExGflashHit class.
const ExGflashHit & operator=(const ExGflashHit &right)