87   return (
this==&right) ? 1 : 0;
 
  104     pVVisManager->
Draw(circle);
 
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
 
CLHEP::Hep3Vector G4ThreeVector
 
static G4VVisManager * GetConcreteInstance()
 
void SetFillStyle(FillStyle)
 
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1 
 
G4GLOB_DLL std::ostream G4cout
 
void SetVisAttributes(const G4VisAttributes *)
 
const DMXPmtHit & operator=(const DMXPmtHit &)
 
G4Allocator< DMXPmtHit > DMXPmtHitsAllocator
 
void SetScreenSize(G4double)
 
int operator==(const DMXPmtHit &) const