Geant4_10
B03PrimaryGeneratorAction.cc
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30 // $Id: B03PrimaryGeneratorAction.cc 70222 2013-05-27 10:07:27Z ihrivnac $
31 //
32 
33 #include "globals.hh"
34 
36 
37 #include "G4Event.hh"
38 #include "G4ParticleGun.hh"
39 #include "G4Neutron.hh"
40 #include "G4ThreeVector.hh"
41 #include "G4SystemOfUnits.hh"
42 
43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
44 
46  : G4VUserPrimaryGeneratorAction(), fParticleGun(0)
47 {
48  G4int n_particle = 1;
49  fParticleGun = new G4ParticleGun(n_particle);
51  fParticleGun->SetParticleEnergy(10.0*MeV);
52  fParticleGun->SetParticlePosition(G4ThreeVector(0.0, 0.0, -90.0005*cm));
53  fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.0, 0.0, 1.0));
54 }
55 
56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
57 
59 {
60  delete fParticleGun;
61 }
62 
63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
64 
66 {
67  fParticleGun->GeneratePrimaryVertex(anEvent);
68 }
69 
70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
CLHEP::Hep3Vector G4ThreeVector
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
int G4int
Definition: G4Types.hh:78
virtual void GeneratePrimaryVertex(G4Event *evt)
Definition of the B03PrimaryGeneratorAction class.
void SetParticlePosition(G4ThreeVector aPosition)
void SetParticleEnergy(G4double aKineticEnergy)
virtual void GeneratePrimaries(G4Event *anEvent)
static G4Neutron * NeutronDefinition()
Definition: G4Neutron.cc:99
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)