Geant4  10.00.p02
G4XXXSceneHandler Class Reference

#include <G4XXXSceneHandler.hh>

+ Inheritance diagram for G4XXXSceneHandler:
+ Collaboration diagram for G4XXXSceneHandler:

Public Member Functions

 G4XXXSceneHandler (G4VGraphicsSystem &system, const G4String &name)
 
virtual ~G4XXXSceneHandler ()
 
void AddPrimitive (const G4Polyline &)
 
void AddPrimitive (const G4Text &)
 
void AddPrimitive (const G4Circle &)
 
void AddPrimitive (const G4Square &)
 
void AddPrimitive (const G4Polyhedron &)
 
void AddPrimitive (const G4Polymarker &polymarker)
 
void AddPrimitive (const G4Scale &scale)
 
- Public Member Functions inherited from G4VSceneHandler
 G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="")
 
virtual ~G4VSceneHandler ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
virtual void PostAddSolid ()
 
virtual void AddSolid (const G4Box &)
 
virtual void AddSolid (const G4Cons &)
 
virtual void AddSolid (const G4Tubs &)
 
virtual void AddSolid (const G4Trd &)
 
virtual void AddSolid (const G4Trap &)
 
virtual void AddSolid (const G4Sphere &)
 
virtual void AddSolid (const G4Para &)
 
virtual void AddSolid (const G4Torus &)
 
virtual void AddSolid (const G4Polycone &)
 
virtual void AddSolid (const G4Polyhedra &)
 
virtual void AddSolid (const G4VSolid &)
 
virtual void AddCompound (const G4VTrajectory &)
 
virtual void AddCompound (const G4VHit &)
 
virtual void AddCompound (const G4VDigi &)
 
virtual void AddCompound (const G4THitsMap< G4double > &)
 
virtual void BeginModeling ()
 
virtual void EndModeling ()
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives ()
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives2D ()
 
virtual const G4VisExtent & GetExtent () const
 
const G4String & GetName () const
 
G4int GetSceneHandlerId () const
 
G4int GetViewCount () const
 
G4VGraphicsSystem * GetGraphicsSystem () const
 
G4Scene * GetScene () const
 
const G4ViewerList & GetViewerList () const
 
G4VModel * GetModel () const
 
G4VViewer * GetCurrentViewer () const
 
G4bool GetMarkForClearingTransientStore () const
 
G4bool IsReadyForTransients () const
 
G4bool GetTransientsDrawnThisEvent () const
 
G4bool GetTransientsDrawnThisRun () const
 
const G4Transform3D & GetObjectTransformation () const
 
void SetName (const G4String &)
 
void SetCurrentViewer (G4VViewer *)
 
virtual void SetScene (G4Scene *)
 
G4ViewerList & SetViewerList ()
 
void SetModel (G4VModel *)
 
void SetMarkForClearingTransientStore (G4bool)
 
void SetTransientsDrawnThisEvent (G4bool)
 
void SetTransientsDrawnThisRun (G4bool)
 
void SetObjectTransformation (const G4Transform3D &)
 
const G4Colour & GetColour (const G4Visible &)
 
const G4Colour & GetColor (const G4Visible &)
 
const G4Colour & GetTextColour (const G4Text &)
 
const G4Colour & GetTextColor (const G4Text &)
 
G4double GetLineWidth (const G4VisAttributes *)
 
G4ViewParameters::DrawingStyle GetDrawingStyle (const G4VisAttributes *)
 
G4bool GetAuxEdgeVisible (const G4VisAttributes *)
 
G4int GetNoOfSides (const G4VisAttributes *)
 
G4double GetMarkerSize (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerDiameter (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerRadius (const G4VMarker &, MarkerSizeType &)
 
G4ModelingParameters * CreateModelingParameters ()
 
void DrawEvent (const G4Event *)
 
void DrawEndOfRunModels ()
 
G4int IncrementViewCount ()
 
virtual void ClearStore ()
 
virtual void ClearTransientStore ()
 
void AddViewerToList (G4VViewer *pView)
 
void RemoveViewerFromList (G4VViewer *pView)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 

Static Protected Attributes

static G4int fSceneIdCount = 0
 

Friends

class G4XXXViewer
 

Additional Inherited Members

- Public Types inherited from G4VSceneHandler
enum  MarkerSizeType { world, screen }
 
- Protected Member Functions inherited from G4VSceneHandler
virtual void ProcessScene ()
 
virtual void RequestPrimitives (const G4VSolid &solid)
 
virtual G4VSolid * CreateSectionSolid ()
 
virtual G4VSolid * CreateCutawaySolid ()
 
void LoadAtts (const G4Visible &, G4AttHolder *)
 
- Protected Attributes inherited from G4VSceneHandler
G4VGraphicsSystem & fSystem
 
const G4int fSceneHandlerId
 
G4String fName
 
G4int fViewCount
 
G4ViewerList fViewerList
 
G4VViewer * fpViewer
 
G4Scene * fpScene
 
G4bool fMarkForClearingTransientStore
 
G4bool fReadyForTransients
 
G4bool fTransientsDrawnThisEvent
 
G4bool fTransientsDrawnThisRun
 
G4bool fProcessingSolid
 
G4bool fProcessing2D
 
G4VModel * fpModel
 
G4Transform3D fObjectTransformation
 
G4int fNestingDepth
 
const G4VisAttributes * fpVisAttribs
 
const G4Transform3D fIdentityTransformation
 

Detailed Description

Definition at line 41 of file G4XXXSceneHandler.hh.

Constructor & Destructor Documentation

G4XXXSceneHandler::G4XXXSceneHandler ( G4VGraphicsSystem &  system,
const G4String &  name 
)

Definition at line 50 of file G4XXXSceneHandler.cc.

G4XXXSceneHandler::~G4XXXSceneHandler ( )
virtual

Definition at line 55 of file G4XXXSceneHandler.cc.

Member Function Documentation

void G4XXXSceneHandler::AddPrimitive ( const G4Polyline &  )
virtual

Implements G4VSceneHandler.

Definition at line 85 of file G4XXXSceneHandler.cc.

References G4cout, and G4endl.

void G4XXXSceneHandler::AddPrimitive ( const G4Text &  )
virtual

Implements G4VSceneHandler.

Definition at line 103 of file G4XXXSceneHandler.cc.

References G4cout, and G4endl.

void G4XXXSceneHandler::AddPrimitive ( const G4Circle &  )
virtual

Implements G4VSceneHandler.

Definition at line 123 of file G4XXXSceneHandler.cc.

References G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.

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void G4XXXSceneHandler::AddPrimitive ( const G4Square &  )
virtual

Implements G4VSceneHandler.

Definition at line 155 of file G4XXXSceneHandler.cc.

References G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.

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void G4XXXSceneHandler::AddPrimitive ( const G4Polyhedron &  polyhedron)
virtual

Implements G4VSceneHandler.

Definition at line 187 of file G4XXXSceneHandler.cc.

References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetDrawingStyle(), G4Visible::GetVisAttributes(), G4ViewParameters::hlr, G4ViewParameters::hsr, and G4ViewParameters::wireframe.

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void G4XXXSceneHandler::AddPrimitive ( const G4Polymarker &  polymarker)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 61 of file G4XXXSceneHandler.hh.

References G4VSceneHandler::AddPrimitive().

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void G4XXXSceneHandler::AddPrimitive ( const G4Scale &  scale)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 63 of file G4XXXSceneHandler.hh.

References G4VSceneHandler::AddPrimitive().

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Friends And Related Function Documentation

friend class G4XXXViewer
friend

Definition at line 43 of file G4XXXSceneHandler.hh.

Member Data Documentation

G4int G4XXXSceneHandler::fSceneIdCount = 0
staticprotected

Definition at line 68 of file G4XXXSceneHandler.hh.


The documentation for this class was generated from the following files: