G4HadFinalState * ApplyYourself(const G4HadProjectile &projectile, G4int Z, G4int A)
~G4WendtFissionFragmentGenerator()
void InitializeANucleus(const G4int A, const G4int Z, const G4int M, const G4String &dataDirectory)
G4NeutronHPNames fileNames
static const G4double A[nN]
G4WendtFissionFragmentGenerator()
std::map< const G4int, G4FissionFragmentGenerator * > fissionIsotopes
A map of all the fission isotopes loaded at initialization.
static G4WendtFissionFragmentGenerator * GetInstance()
void operator=(G4WendtFissionFragmentGenerator const &)