Geant4  10.00.p01
ExG4RunAction01.cc
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26 // $Id$
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30 
31 #include "ExG4RunAction01.hh"
32 
33 #include "G4Run.hh"
34 #include "G4RunManager.hh"
35 #include "G4UImanager.hh"
36 #include "G4VVisManager.hh"
37 //#include "G4ios.hh"
38 //#include <iomanip>
39 
40 #include "Randomize.hh"
41 
43 
44 //_____________________________________________________________________________
46  : G4UserRunAction(),
47  fMessenger(this),
48  fRndmFileName(fgkDefaultRndmFileName),
49  fVerboseLevel(1),
50  fSaveRndm(false),
51  fReadRndm(false),
52  fAutoSeed(false)
53 {
55 }
56 
57 //_____________________________________________________________________________
59 {
61 }
62 
63 //_____________________________________________________________________________
65 {
66  if ( fVerboseLevel > 0 ) {
67  G4cout << "### Run " << run->GetRunID() << " start." << G4endl;
68  }
69 
70  // read Rndm status
71  if ( fReadRndm ) {
72  G4cout << "\n---> rndm status restored from file: " << fRndmFileName << G4endl;
73  CLHEP::HepRandom::restoreEngineStatus(fRndmFileName);
74  CLHEP::HepRandom::showEngineStatus();
75  }
76 
77  // automatic (time-based) random seeds for each run
78  if ( fAutoSeed ) {
81 
82  G4cout << "*******************" << G4endl;
83  G4cout << "*** AUTOSEED ON ***" << G4endl;
84  G4cout << "*******************" << G4endl;
85 
86  long seeds[2];
87  time_t systime = time(NULL);
88  seeds[0] = (long) systime;
89  seeds[1] = (long) (systime*G4UniformRand());
90  CLHEP::HepRandom::setTheSeeds(seeds);
91  CLHEP::HepRandom::showEngineStatus();
92  }
93 
94  // save Rndm status
95  if ( fSaveRndm ) {
96  G4int runNumber = run->GetRunID();
97  std::ostringstream fileName;
98  fileName << "run" << runNumber << ".rndm";
99  CLHEP::HepRandom::saveEngineStatus(fileName.str().c_str());
100  CLHEP::HepRandom::showEngineStatus();
101  }
102 
104  G4UImanager::GetUIpointer()->ApplyCommand("/vis/scene/notifyHandlers");
105  }
106 }
107 
108 //_____________________________________________________________________________
110 {
111  // save Rndm status
112  if ( fSaveRndm ) {
113  G4int runNumber = run->GetRunID();
114  std::ostringstream fileName;
115  fileName << "run" << runNumber << "end.rndm";
116  CLHEP::HepRandom::saveEngineStatus(fileName.str().c_str());
117  CLHEP::HepRandom::showEngineStatus();
118  }
119 
121  G4UImanager::GetUIpointer()->ApplyCommand("/vis/viewer/update");
122  }
123 }
virtual void BeginOfRunAction(const G4Run *run)
static G4VVisManager * GetConcreteInstance()
void SetRandomNumberStore(G4bool flag)
virtual void EndOfRunAction(const G4Run *run)
int G4int
Definition: G4Types.hh:78
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:58
static const G4String fgkDefaultRndmFileName
#define G4UniformRand()
Definition: Randomize.hh:87
G4GLOB_DLL std::ostream G4cout
G4int GetRunID() const
Definition: G4Run.hh:76
Definition: G4Run.hh:46
G4String fRndmFileName
static G4RunManager * GetRunManager()
Definition: G4RunManager.cc:74
#define G4endl
Definition: G4ios.hh:61
Definition of the ExG4RunAction01 class.
void SetRandomNumberStoreDir(const G4String &dir)
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:419