33 #define INCLXX_IN_GEANT4_MODE 1
38 #define G4INCLBook_hh 1
void incrementBlockedDecays()
G4double firstCollisionSpectatorPosition
G4double getFirstCollisionSpectatorMomentum() const
G4double getFirstCollisionSpectatorPosition() const
void incrementBlockedCollisions()
G4int nAcceptedCollisions
G4double firstCollisionXSec
G4int getEmittedClusters() const
G4int getAcceptedCollisions() const
G4double firstCollisionTime
std::map< AvatarType, G4int > nAvatars
G4int getBlockedCollisions() const
G4double getFirstCollisionTime() const
void incrementAvatars(AvatarType type)
void incrementAcceptedCollisions()
G4int getAvatars(AvatarType type) const
G4bool firstCollisionIsElastic
G4int getCascading() const
G4int getBlockedDecays() const
G4double getCurrentTime()
void setFirstCollisionXSec(const G4double x)
void incrementEnergyViolationInteraction()
void incrementEmittedClusters()
void setFirstCollisionTime(const G4double t)
G4int getAcceptedDecays() const
G4bool getFirstCollisionIsElastic() const
G4double getFirstCollisionXSec() const
void incrementCascading()
G4double firstCollisionSpectatorMomentum
void decrementCascading()
G4int nEnergyViolationInteraction
void incrementAcceptedDecays()
void setCurrentTime(G4double t)
void setFirstCollisionIsElastic(const G4bool e)
void setFirstCollisionSpectatorMomentum(const G4double x)
G4int getEnergyViolationInteraction() const
void setFirstCollisionSpectatorPosition(const G4double x)