Geant4  10.00.p01
G4VGraphicsScene Class Referenceabstract

#include <G4VGraphicsScene.hh>

+ Inheritance diagram for G4VGraphicsScene:

Public Member Functions

 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0
 
virtual void PostAddSolid ()=0
 
virtual void AddSolid (const G4Box &)=0
 
virtual void AddSolid (const G4Cons &)=0
 
virtual void AddSolid (const G4Tubs &)=0
 
virtual void AddSolid (const G4Trd &)=0
 
virtual void AddSolid (const G4Trap &)=0
 
virtual void AddSolid (const G4Sphere &)=0
 
virtual void AddSolid (const G4Para &)=0
 
virtual void AddSolid (const G4Torus &)=0
 
virtual void AddSolid (const G4Polycone &)=0
 
virtual void AddSolid (const G4Polyhedra &)=0
 
virtual void AddSolid (const G4VSolid &)=0
 
virtual void AddCompound (const G4VTrajectory &)=0
 
virtual void AddCompound (const G4VHit &)=0
 
virtual void AddCompound (const G4VDigi &)=0
 
virtual void AddCompound (const G4THitsMap< G4double > &)=0
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives ()=0
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives2D ()=0
 
virtual void AddPrimitive (const G4Polyline &)=0
 
virtual void AddPrimitive (const G4Scale &)=0
 
virtual void AddPrimitive (const G4Text &)=0
 
virtual void AddPrimitive (const G4Circle &)=0
 
virtual void AddPrimitive (const G4Square &)=0
 
virtual void AddPrimitive (const G4Polymarker &)=0
 
virtual void AddPrimitive (const G4Polyhedron &)=0
 
virtual const G4VisExtentGetExtent () const
 

Detailed Description

Definition at line 69 of file G4VGraphicsScene.hh.

Constructor & Destructor Documentation

G4VGraphicsScene::G4VGraphicsScene ( )

Definition at line 34 of file G4VGraphicsScene.cc.

G4VGraphicsScene::~G4VGraphicsScene ( )
virtual

Definition at line 36 of file G4VGraphicsScene.cc.

Member Function Documentation

virtual void G4VGraphicsScene::AddCompound ( const G4VTrajectory )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Box )
pure virtual
const G4VisExtent & G4VGraphicsScene::GetExtent ( ) const
virtual

Reimplemented in G4VSceneHandler.

Definition at line 38 of file G4VGraphicsScene.cc.

References G4VisExtent::NullExtent.

Referenced by G4MagneticFieldModel::DescribeYourselfTo().

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virtual void G4VGraphicsScene::PostAddSolid ( )
pure virtual

Implemented in G4XXXSGSceneHandler, G4VSceneHandler, G4PhysicalVolumeMassScene, G4HepRepSceneHandler, G4XXXStoredSceneHandler, G4PhysicalVolumeSearchScene, G4BoundingSphereScene, and G4VTreeSceneHandler.

Referenced by G4LogicalVolumeModel::DescribeSolid(), and G4PhysicalVolumeModel::DescribeSolid().

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virtual void G4VGraphicsScene::PreAddSolid ( const G4Transform3D objectTransformation,
const G4VisAttributes visAttribs 
)
pure virtual

Implemented in G4XXXSGSceneHandler, G4PhysicalVolumeMassScene, G4HepRepSceneHandler, G4VSceneHandler, G4XXXStoredSceneHandler, G4PhysicalVolumeSearchScene, G4BoundingSphereScene, and G4VTreeSceneHandler.

Referenced by G4LogicalVolumeModel::DescribeSolid(), and G4PhysicalVolumeModel::DescribeSolid().

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The documentation for this class was generated from the following files: