Geant4  10.00.p01
G4DecayKineticTracks.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 // Utility class to process contents of G4KineticTrackVector (input to
27 // models' ::Propagate() interface) and decay any short-lived resonances.
28 // Resulting daughters are added to vector (no function or return needed).
29 //
30 // Author: Michael Kelsey <kelsey@slac.stanford.edu>
31 
32 #ifndef G4DecayKineticTracks_hh
33 #define G4DecayKineticTracks_hh 1
34 
36 
37 
39 public:
41 
42  // User may keep object permanently (static) and re-use as needed
43  void Decay(G4KineticTrackVector *tracks) const;
44 };
45 
46 #endif /* G4DecayKineticTracks_hh */
47 
G4DecayKineticTracks(G4KineticTrackVector *tracks=0)
void Decay(G4KineticTrackVector *tracks) const