42 #ifndef G4ILawCommonTruncatedExp_hh
43 #define G4ILawCommonTruncatedExp_hh 1
virtual ~G4ILawCommonTruncatedExp()
virtual G4double ComputeEffectiveCrossSectionAt(G4double length) const
G4ILawTruncatedExp fExpInteractionLaw
void SetMaximumDistance(G4double d)
G4double GetInteractionDistance() const
virtual G4double UpdateInteractionLengthForStep(G4double truePathLength)
G4ILawCommonTruncatedExp(G4String name="expSharedForceInteractionLaw")
G4bool fFirstSamplingCall
void SetOperation(G4BOptnForceCommonTruncatedExp *operation)
virtual G4bool IsEffectiveCrossSectionInfinite() const
G4BOptnForceCommonTruncatedExp * fOperation
G4int GetNumberOfSharing() const
G4double GetMaximumDistance() const
virtual G4double ComputeNonInteractionProbabilityAt(G4double length) const
virtual G4bool IsSingular() const
G4double GetInteractionDistance() const
void SetForceCrossSection(G4double xs)
virtual G4bool IsEffectiveCrossSectionInfinite() const
virtual G4bool IsSingular() const
virtual G4double SampleInteractionLength()
G4double fInteractionDistance
G4double GetMaximumDistance() const
void SetForceCrossSection(G4double xs)
void SetMaximumDistance(G4double d)
void SetNumberOfSharing(G4int n)