G4ParticleDefinition * FindParticle(G4int PDGEncoding)
std::vector< const G4ParticleDefinition * > fParticlesToBias
void AddParticle(G4String particleName)
virtual G4VBiasingOperation * ProposeOccurenceBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess)
std::map< const G4ParticleDefinition *, G4BOptrForceCollision * > fBOptrForParticle
void ExitBiasing(const G4Track *, const G4BiasingProcessInterface *)
static G4ParticleTable * GetParticleTable()
virtual void StartTracking(const G4Track *track)
G4BOptrForceCollision * fCurrentOperator
virtual G4VBiasingOperation * ProposeNonPhysicsBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess)
virtual void OperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *operationApplied, const G4VParticleChange *particleChangeProduced)