42 #include "DetectorConstruction.hh"
43 #include "DetectorMessenger.hh"
86 delete fDetectorMessenger;
108 fLogicWorld,
"World",
115 fLogicTarget =
new G4LogicalVolume( solidA, fTargetMaterial,
"Target");
117 fLogicWorld,
false, 0);
119 G4cout <<
"### Target consist of "
121 <<
" disks with R(mm)= " << fRadius/
mm
122 <<
" fLength(mm)= " << fLength/
mm
143 if (material && material != fTargetMaterial) {
145 if(fLogicTarget) fLogicTarget->
SetMaterial(fTargetMaterial);
157 if (material && material != fWorldMaterial) {
159 if(fLogicWorld) fLogicWorld->
SetMaterial(fWorldMaterial);
175 if(val > 0.0 && val != fRadius) {
185 if(val > 0.0 && val != fLength) {