#include <MarshaledG4VHitsCollection.h>
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| MarshaledG4VHitsCollection (G4VHitsCollection *objptr) |
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| MarshaledG4VHitsCollection (void *buf, char isUnmarshaling= 'u') |
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| ~MarshaledG4VHitsCollection () |
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G4VHitsCollection * | unmarshal () |
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void | unmarshalTo (G4VHitsCollection *obj) |
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void | marshal1 () |
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void | unmarshal1 () |
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void | marshal2 () |
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void | unmarshal2 () |
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void | marshal3 () |
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void | unmarshal3 () |
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| MarshaledG4VHitsCollection (G4VHitsCollection *objptr) |
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| MarshaledG4VHitsCollection (void *buf, char isUnmarshaling= 'u') |
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| ~MarshaledG4VHitsCollection () |
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G4VHitsCollection * | unmarshal () |
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void | unmarshalTo (G4VHitsCollection *obj) |
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void | marshal1 () |
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void | unmarshal1 () |
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void | marshal2 () |
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void | unmarshal2 () |
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void | marshal3 () |
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void | unmarshal3 () |
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| MarshaledG4VHitsCollection (G4VHitsCollection *objptr) |
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| MarshaledG4VHitsCollection (void *buf, char isUnmarshaling= 'u') |
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| ~MarshaledG4VHitsCollection () |
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G4VHitsCollection * | unmarshal () |
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void | unmarshalTo (G4VHitsCollection *obj) |
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void | marshal1 () |
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void | unmarshal1 () |
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void | marshal2 () |
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void | unmarshal2 () |
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void | marshal3 () |
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void | unmarshal3 () |
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| MarshaledG4VHitsCollection (G4VHitsCollection *objptr) |
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| MarshaledG4VHitsCollection (void *buf, char isUnmarshaling= 'u') |
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| ~MarshaledG4VHitsCollection () |
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G4VHitsCollection * | unmarshal () |
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void | unmarshalTo (G4VHitsCollection *obj) |
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void | marshal1 () |
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void | unmarshal1 () |
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void | marshal2 () |
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void | unmarshal2 () |
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void | marshal3 () |
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void | unmarshal3 () |
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| MarshaledObj () |
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| MarshaledObj (void *buf, char isUnmarshaling) |
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| ~MarshaledObj () |
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bool | isUnmarshaling () |
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void | EXTEND_BUFFER (int size) |
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void | resizeBuffer (size_t new_size) |
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int | getBufferSize () |
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char * | getBuffer () |
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void | marshalPrimitive (void *p, int size) |
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void | unmarshalPrimitive (void *p, int size) |
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| MarshaledObj () |
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| MarshaledObj (void *buf, char isUnmarshaling) |
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| ~MarshaledObj () |
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bool | isUnmarshaling () |
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void | EXTEND_BUFFER (int size) |
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void | resizeBuffer (size_t new_size) |
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int | getBufferSize () |
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char * | getBuffer () |
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void | marshalPrimitive (void *p, int size) |
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void | unmarshalPrimitive (void *p, int size) |
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MarshaledG4VHitsCollection::MarshaledG4VHitsCollection |
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void * |
buf, |
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char |
isUnmarshaling = 'u' |
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MarshaledG4VHitsCollection::~MarshaledG4VHitsCollection |
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MarshaledG4VHitsCollection::MarshaledG4VHitsCollection |
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void * |
buf, |
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char |
isUnmarshaling = 'u' |
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MarshaledG4VHitsCollection::~MarshaledG4VHitsCollection |
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MarshaledG4VHitsCollection::MarshaledG4VHitsCollection |
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void * |
buf, |
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char |
isUnmarshaling = 'u' |
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MarshaledG4VHitsCollection::~MarshaledG4VHitsCollection |
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MarshaledG4VHitsCollection::MarshaledG4VHitsCollection |
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void * |
buf, |
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char |
isUnmarshaling = 'u' |
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MarshaledG4VHitsCollection::~MarshaledG4VHitsCollection |
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void MarshaledG4VHitsCollection::marshal1 |
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void MarshaledG4VHitsCollection::marshal1 |
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void MarshaledG4VHitsCollection::marshal1 |
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void MarshaledG4VHitsCollection::marshal1 |
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void MarshaledG4VHitsCollection::marshal2 |
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void MarshaledG4VHitsCollection::marshal2 |
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void MarshaledG4VHitsCollection::marshal2 |
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void MarshaledG4VHitsCollection::marshal2 |
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void MarshaledG4VHitsCollection::marshal3 |
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void MarshaledG4VHitsCollection::marshal3 |
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void MarshaledG4VHitsCollection::marshal3 |
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void MarshaledG4VHitsCollection::marshal3 |
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void MarshaledG4VHitsCollection::unmarshal1 |
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void MarshaledG4VHitsCollection::unmarshal1 |
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void MarshaledG4VHitsCollection::unmarshal1 |
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void MarshaledG4VHitsCollection::unmarshal1 |
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void MarshaledG4VHitsCollection::unmarshal2 |
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void MarshaledG4VHitsCollection::unmarshal2 |
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void MarshaledG4VHitsCollection::unmarshal2 |
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void MarshaledG4VHitsCollection::unmarshal2 |
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void MarshaledG4VHitsCollection::unmarshal3 |
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void MarshaledG4VHitsCollection::unmarshal3 |
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void MarshaledG4VHitsCollection::unmarshal3 |
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void MarshaledG4VHitsCollection::unmarshal3 |
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The documentation for this class was generated from the following files: