#include <MarshaledG4String.h>
|
| MarshaledG4String (G4String *objptr) |
|
| MarshaledG4String (void *buf, char isUnmarshaling= 'u') |
|
| ~MarshaledG4String () |
|
G4String * | unmarshal () |
|
void | unmarshalTo (G4String *obj) |
|
void | marshal1 () |
|
void | unmarshal1 () |
|
| MarshaledG4String (G4String *objptr) |
|
| MarshaledG4String (void *buf, char isUnmarshaling= 'u') |
|
| ~MarshaledG4String () |
|
G4String * | unmarshal () |
|
void | unmarshalTo (G4String *obj) |
|
void | marshal1 () |
|
void | unmarshal1 () |
|
| MarshaledG4String (G4String *objptr) |
|
| MarshaledG4String (void *buf, char isUnmarshaling= 'u') |
|
| ~MarshaledG4String () |
|
G4String * | unmarshal () |
|
void | unmarshalTo (G4String *obj) |
|
void | marshal1 () |
|
void | unmarshal1 () |
|
| MarshaledG4String (G4String *objptr) |
|
| MarshaledG4String (void *buf, char isUnmarshaling= 'u') |
|
| ~MarshaledG4String () |
|
G4String * | unmarshal () |
|
void | unmarshalTo (G4String *obj) |
|
void | marshal1 () |
|
void | unmarshal1 () |
|
| MarshaledObj () |
|
| MarshaledObj (void *buf, char isUnmarshaling) |
|
| ~MarshaledObj () |
|
bool | isUnmarshaling () |
|
void | EXTEND_BUFFER (int size) |
|
void | resizeBuffer (size_t new_size) |
|
int | getBufferSize () |
|
char * | getBuffer () |
|
void | marshalPrimitive (void *p, int size) |
|
void | unmarshalPrimitive (void *p, int size) |
|
| MarshaledObj () |
|
| MarshaledObj (void *buf, char isUnmarshaling) |
|
| ~MarshaledObj () |
|
bool | isUnmarshaling () |
|
void | EXTEND_BUFFER (int size) |
|
void | resizeBuffer (size_t new_size) |
|
int | getBufferSize () |
|
char * | getBuffer () |
|
void | marshalPrimitive (void *p, int size) |
|
void | unmarshalPrimitive (void *p, int size) |
|
Definition at line 23 of file MarshaledG4String.h.
MarshaledG4String::MarshaledG4String |
( |
G4String * |
objptr) | |
|
|
inline |
MarshaledG4String::MarshaledG4String |
( |
void * |
buf, |
|
|
char |
isUnmarshaling = 'u' |
|
) |
| |
|
inline |
MarshaledG4String::~MarshaledG4String |
( |
) | |
|
|
inline |
MarshaledG4String::MarshaledG4String |
( |
G4String * |
objptr) | |
|
|
inline |
MarshaledG4String::MarshaledG4String |
( |
void * |
buf, |
|
|
char |
isUnmarshaling = 'u' |
|
) |
| |
|
inline |
MarshaledG4String::~MarshaledG4String |
( |
) | |
|
|
inline |
MarshaledG4String::MarshaledG4String |
( |
G4String * |
objptr) | |
|
|
inline |
MarshaledG4String::MarshaledG4String |
( |
void * |
buf, |
|
|
char |
isUnmarshaling = 'u' |
|
) |
| |
|
inline |
MarshaledG4String::~MarshaledG4String |
( |
) | |
|
|
inline |
MarshaledG4String::MarshaledG4String |
( |
G4String * |
objptr) | |
|
|
inline |
MarshaledG4String::MarshaledG4String |
( |
void * |
buf, |
|
|
char |
isUnmarshaling = 'u' |
|
) |
| |
|
inline |
MarshaledG4String::~MarshaledG4String |
( |
) | |
|
|
inline |
void MarshaledG4String::marshal1 |
( |
) | |
|
|
inline |
void MarshaledG4String::marshal1 |
( |
) | |
|
|
inline |
void MarshaledG4String::marshal1 |
( |
) | |
|
|
inline |
void MarshaledG4String::marshal1 |
( |
) | |
|
|
inline |
G4String* MarshaledG4String::unmarshal |
( |
) | |
|
|
inline |
G4String* MarshaledG4String::unmarshal |
( |
) | |
|
|
inline |
G4String* MarshaledG4String::unmarshal |
( |
) | |
|
|
inline |
G4String* MarshaledG4String::unmarshal |
( |
) | |
|
|
inline |
void MarshaledG4String::unmarshal1 |
( |
) | |
|
|
inline |
void MarshaledG4String::unmarshal1 |
( |
) | |
|
|
inline |
void MarshaledG4String::unmarshal1 |
( |
) | |
|
|
inline |
void MarshaledG4String::unmarshal1 |
( |
) | |
|
|
inline |
The documentation for this class was generated from the following files: