#include <G4VoxelNavigation.hh>
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| G4VoxelNavigation () |
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virtual | ~G4VoxelNavigation () |
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G4SmartVoxelNode * | VoxelLocate (G4SmartVoxelHeader *pHead, const G4ThreeVector &localPoint) |
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virtual G4bool | LevelLocate (G4NavigationHistory &history, const G4VPhysicalVolume *blockedVol, const G4int blockedNum, const G4ThreeVector &globalPoint, const G4ThreeVector *globalDirection, const G4bool pLocatedOnEdge, G4ThreeVector &localPoint) |
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virtual G4double | ComputeStep (const G4ThreeVector &globalPoint, const G4ThreeVector &globalDirection, const G4double currentProposedStepLength, G4double &newSafety, G4NavigationHistory &history, G4bool &validExitNormal, G4ThreeVector &exitNormal, G4bool &exiting, G4bool &entering, G4VPhysicalVolume *(*pBlockedPhysical), G4int &blockedReplicaNo) |
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virtual G4double | ComputeSafety (const G4ThreeVector &globalpoint, const G4NavigationHistory &history, const G4double pMaxLength=DBL_MAX) |
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G4int | GetVerboseLevel () const |
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void | SetVerboseLevel (G4int level) |
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void | CheckMode (G4bool mode) |
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void | EnableBestSafety (G4bool flag=false) |
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Definition at line 67 of file G4VoxelNavigation.hh.
G4VoxelNavigation::G4VoxelNavigation |
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G4VoxelNavigation::~G4VoxelNavigation |
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G4double G4VoxelNavigation::ComputeStep |
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const G4ThreeVector & |
globalPoint, |
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const G4ThreeVector & |
globalDirection, |
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const G4double |
currentProposedStepLength, |
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G4double & |
newSafety, |
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G4NavigationHistory & |
history, |
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G4bool & |
validExitNormal, |
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G4ThreeVector & |
exitNormal, |
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G4bool & |
exiting, |
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G4bool & |
entering, |
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G4VPhysicalVolume ** |
pBlockedPhysical, |
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G4int & |
blockedReplicaNo |
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void G4VoxelNavigation::EnableBestSafety |
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G4bool |
flag = false ) | |
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G4int G4VoxelNavigation::GetVerboseLevel |
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const |
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void G4VoxelNavigation::SetVerboseLevel |
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G4int |
level) | |
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G4bool G4VoxelNavigation::fBestSafety |
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G4bool G4VoxelNavigation::fCheck |
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std::vector<EAxis> G4VoxelNavigation::fVoxelAxisStack |
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G4int G4VoxelNavigation::fVoxelDepth |
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std::vector<G4int> G4VoxelNavigation::fVoxelNodeNoStack |
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std::vector<G4int> G4VoxelNavigation::fVoxelNoSlicesStack |
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std::vector<G4double> G4VoxelNavigation::fVoxelSliceWidthStack |
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The documentation for this class was generated from the following files: