Geant4
9.6.p02
|
#include <G4VAnnihilationCollision.hh>
Public Member Functions | |
G4VAnnihilationCollision () | |
virtual | ~G4VAnnihilationCollision () |
G4bool | operator== (const G4VAnnihilationCollision &right) const |
G4bool | operator!= (const G4VAnnihilationCollision &right) const |
virtual G4KineticTrackVector * | FinalState (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
virtual const G4VAngularDistribution * | GetAngularDistribution () const |
Public Member Functions inherited from G4VCollision | |
G4VCollision () | |
virtual | ~G4VCollision () |
G4bool | operator== (const G4VCollision &right) const |
G4bool | operator!= (const G4VCollision &right) const |
virtual G4double | CrossSection (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
virtual G4bool | IsInCharge (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0 |
virtual G4String | GetName () const =0 |
virtual void | Print () const |
virtual void | Print (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
Protected Member Functions | |
virtual const G4ParticleDefinition * | GetOutgoingParticle (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0 |
Protected Member Functions inherited from G4VCollision | |
G4int | GetNumberOfPartons (G4ParticleDefinition *aP) const |
virtual const G4CollisionVector * | GetComponents () const |
virtual const G4VCrossSectionSource * | GetCrossSectionSource () const =0 |
virtual const std::vector < G4String > & | GetListOfColliders (G4int whichOne) const =0 |
Definition at line 55 of file G4VAnnihilationCollision.hh.
G4VAnnihilationCollision::G4VAnnihilationCollision | ( | ) |
Definition at line 43 of file G4VAnnihilationCollision.cc.
|
virtual |
Definition at line 49 of file G4VAnnihilationCollision.cc.
|
virtual |
Implements G4VCollision.
Definition at line 58 of file G4VAnnihilationCollision.cc.
|
inlinevirtual |
Implements G4VCollision.
Definition at line 69 of file G4VAnnihilationCollision.hh.
|
protectedpure virtual |
G4bool G4VAnnihilationCollision::operator!= | ( | const G4VAnnihilationCollision & | right) | const |
G4bool G4VAnnihilationCollision::operator== | ( | const G4VAnnihilationCollision & | right) | const |