|
| G4ReactionDynamics () |
|
virtual | ~G4ReactionDynamics () |
|
virtual G4double | FindInelasticity () |
|
virtual G4double | FindTimeDelay () |
|
G4bool | GenerateXandPt (G4FastVector< G4ReactionProduct, GHADLISTSIZE > &vec, G4int &vecLen, G4ReactionProduct &modifiedOriginal, const G4HadProjectile *originalIncident, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, const G4DynamicParticle *originalTarget, const G4Nucleus &targetNucleus, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool leadFlag, G4ReactionProduct &leadingStrangeParticle) |
|
void | SuppressChargedPions (G4FastVector< G4ReactionProduct, GHADLISTSIZE > &vec, G4int &vecLen, const G4ReactionProduct &modifiedOriginal, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, const G4Nucleus &targetNucleus, G4bool &incidentHasChanged, G4bool &targetHasChanged) |
|
G4bool | TwoCluster (G4FastVector< G4ReactionProduct, GHADLISTSIZE > &vec, G4int &vecLen, G4ReactionProduct &modifiedOriginal, const G4HadProjectile *originalIncident, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, const G4DynamicParticle *originalTarget, const G4Nucleus &targetNucleus, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool leadFlag, G4ReactionProduct &leadingStrangeParticle) |
|
void | TwoBody (G4FastVector< G4ReactionProduct, GHADLISTSIZE > &vec, G4int &vecLen, G4ReactionProduct &modifiedOriginal, const G4DynamicParticle *originalTarget, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, const G4Nucleus &targetNucleus, G4bool &targetHasChanged) |
|
G4int | Factorial (G4int n) |
|
G4double | GenerateNBodyEvent (const G4double totalEnergy, const G4bool constantCrossSection, G4FastVector< G4ReactionProduct, GHADLISTSIZE > &vec, G4int &vecLen) |
|
void | ProduceStrangeParticlePairs (G4FastVector< G4ReactionProduct, GHADLISTSIZE > &vec, G4int &vecLen, const G4ReactionProduct &modifiedOriginal, const G4DynamicParticle *originalTarget, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged) |
|
void | NuclearReaction (G4FastVector< G4ReactionProduct, 4 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4Nucleus &aNucleus, const G4double theAtomicMass, const G4double *massVec) |
|
Definition at line 48 of file G4ReactionDynamics.hh.