#include <G4GHEKinematicsVector.hh>
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|   | G4GHEKinematicsVector () | 
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|   | ~G4GHEKinematicsVector () | 
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|   | G4GHEKinematicsVector (const G4GHEKinematicsVector &p) | 
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| G4GHEKinematicsVector &  | operator= (const G4GHEKinematicsVector &p) | 
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| void  | SetMomentum (G4ParticleMomentum mom) | 
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| void  | SetMomentumAndUpdate (G4ParticleMomentum mom) | 
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| const G4ParticleMomentum  | GetMomentum () const  | 
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| void  | SetMomentum (G4double x, G4double y, G4double z) | 
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| void  | SetMomentumAndUpdate (G4double x, G4double y, G4double z) | 
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| void  | SetMomentum (G4double x, G4double y) | 
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| void  | SetMomentumAndUpdate (G4double x, G4double y) | 
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| void  | SetMomentum (G4double z) | 
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| void  | SetMomentumAndUpdate (G4double z) | 
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| void  | SetEnergy (G4double e) | 
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| void  | SetEnergyAndUpdate (G4double e) | 
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| void  | SetKineticEnergy (G4double ekin) | 
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| void  | SetKineticEnergyAndUpdate (G4double ekin) | 
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| G4double  | GetEnergy () | 
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| G4double  | GetKineticEnergy () | 
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| void  | SetMass (G4double mas) | 
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| void  | SetMassAndUpdate (G4double mas) | 
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| G4double  | GetMass () | 
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| void  | SetCharge (G4double c) | 
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| G4double  | GetCharge () | 
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| void  | SetTOF (G4double t) | 
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| G4double  | GetTOF () | 
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| void  | SetSide (G4int sid) | 
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| G4int  | GetSide () | 
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| void  | setFlag (G4bool f) | 
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| G4bool  | getFlag () | 
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| void  | SetCode (G4int c) | 
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| void  | SetParticleDef (G4ParticleDefinition *c) | 
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| G4int  | GetCode () | 
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| G4ParticleDefinition *  | GetParticleDef () | 
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| void  | SetZero () | 
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| void  | Add (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| void  | Sub (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| void  | Lor (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| G4double  | CosAng (const G4GHEKinematicsVector &p) | 
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| G4double  | Ang (const G4GHEKinematicsVector &p) | 
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| G4double  | Dot4 (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| G4double  | Impu (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| void  | Add3 (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| void  | Sub3 (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| void  | Cross (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| G4double  | Dot (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| void  | Smul (const G4GHEKinematicsVector &p, G4double h) | 
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| void  | SmulAndUpdate (const G4GHEKinematicsVector &p, G4double h) | 
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| void  | Norz (const G4GHEKinematicsVector &p) | 
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| G4double  | Length () | 
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| void  | Exch (G4GHEKinematicsVector &p1) | 
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| void  | Defs1 (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2) | 
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| void  | Defs (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &p2, G4GHEKinematicsVector &my, G4GHEKinematicsVector &mz) | 
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| void  | Trac (const G4GHEKinematicsVector &p1, const G4GHEKinematicsVector &mx, const G4GHEKinematicsVector &my, const G4GHEKinematicsVector &mz) | 
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| void  | Print (G4int L) | 
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Definition at line 50 of file G4GHEKinematicsVector.hh.
 
  
  
      
        
          | G4GHEKinematicsVector::G4GHEKinematicsVector  | 
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          | G4GHEKinematicsVector::~G4GHEKinematicsVector  | 
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          | G4double G4GHEKinematicsVector::GetCharge  | 
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          | G4int G4GHEKinematicsVector::GetCode  | 
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          | G4double G4GHEKinematicsVector::GetEnergy  | 
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          | G4bool G4GHEKinematicsVector::getFlag  | 
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          | G4double G4GHEKinematicsVector::GetKineticEnergy  | 
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          | G4double G4GHEKinematicsVector::GetMass  | 
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          | G4int G4GHEKinematicsVector::GetSide  | 
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          | G4double G4GHEKinematicsVector::GetTOF  | 
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          | G4double G4GHEKinematicsVector::Length  | 
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          | void G4GHEKinematicsVector::SetCode  | 
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          G4int  | 
          c) |  | 
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          | void G4GHEKinematicsVector::SetEnergyAndUpdate  | 
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          G4double  | 
          e) |  | 
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          | void G4GHEKinematicsVector::SetKineticEnergy  | 
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          G4double  | 
          ekin) |  | 
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          | void G4GHEKinematicsVector::SetKineticEnergyAndUpdate  | 
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          G4double  | 
          ekin) |  | 
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          | void G4GHEKinematicsVector::SetMassAndUpdate  | 
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          G4double  | 
          mas) |  | 
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          | void G4GHEKinematicsVector::SetMomentumAndUpdate  | 
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          G4double  | 
          z) |  | 
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          | void G4GHEKinematicsVector::SetSide  | 
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          G4int  | 
          sid) |  | 
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          | void G4GHEKinematicsVector::SetZero  | 
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          | G4int G4GHEKinematicsVector::code | 
        
      
 
 
      
        
          | G4bool G4GHEKinematicsVector::flag | 
        
      
 
 
      
        
          | G4double G4GHEKinematicsVector::kineticEnergy | 
        
      
 
 
      
        
          | G4int G4GHEKinematicsVector::side | 
        
      
 
 
      
        
          | G4double G4GHEKinematicsVector::timeOfFlight | 
        
      
 
 
The documentation for this class was generated from the following file: