Geant4
9.6.p02
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#include <B3DetectorConstruction.hh>
Public Member Functions | |
B3DetectorConstruction () | |
virtual | ~B3DetectorConstruction () |
virtual G4VPhysicalVolume * | Construct () |
Public Member Functions inherited from G4VUserDetectorConstruction | |
G4VUserDetectorConstruction () | |
virtual | ~G4VUserDetectorConstruction () |
void | RegisterParallelWorld (G4VUserParallelWorld *) |
G4int | ConstructParallelGeometries () |
G4int | GetNumberOfParallelWorld () const |
G4VUserParallelWorld * | GetParallelWorld (G4int i) const |
Detector construction class to define materials and geometry.
Crystals are positioned in Ring, with an appropriate rotation matrix. Several copies of Ring are placed in the full detector.
Definition at line 45 of file B3DetectorConstruction.hh.
B3DetectorConstruction::B3DetectorConstruction | ( | ) |
Definition at line 51 of file B3DetectorConstruction.cc.
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virtual |
Definition at line 61 of file B3DetectorConstruction.cc.
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virtual |
Implements G4VUserDetectorConstruction.
Definition at line 84 of file B3DetectorConstruction.cc.