67 fWorldPos = right.fWorldPos;
68 fLocalPos = right.fLocalPos;
77 fWorldPos = right.fWorldPos;
78 fLocalPos = right.fLocalPos;
104 pVVisManager->
Draw(circle);
113 std::map<G4String,G4AttDef>* store
117 (*store)[HitType] =
G4AttDef(HitType,
"Hit Type",
"Physics",
"",
"G4String");
120 (*store)[Time] =
G4AttDef(Time,
"Time",
"Physics",
"G4BestUnit",
"G4double");
123 (*store)[EDep] =
G4AttDef(Time,
"EDep",
"Physics",
"G4BestUnit",
"G4double");
127 "Physics",
"G4BestUnit",
"G4ThreeVector");
136 std::vector<G4AttValue>* values =
new std::vector<G4AttValue>;
138 values->push_back(
G4AttValue(
"HitType",
"XAlminumElectrodeHit",
""));
156 G4cout <<
" time " << time/
ns <<
" (nsec) : at " << fLocalPos
157 <<
" -- fEdep = " << fEdep/
eV <<
" [eV]" <<
G4endl;