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9.6.p02
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geant4_9_6_p02
examples
extended
parallel
MPI
examples
exMPI02
src
VoxelSD.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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#include "
VoxelSD.hh
"
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#include "
G4SDManager.hh
"
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#include "
G4Track.hh
"
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#include "
G4Step.hh
"
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#include "
G4VTouchable.hh
"
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#include "
G4TouchableHistory.hh
"
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#include "
Randomize.hh
"
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#include "
G4MPImanager.hh
"
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#include "
Analysis.hh
"
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// --------------------------------------------------------------------------
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VoxelSD::VoxelSD
(
const
G4String
&
name
)
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:
G4VSensitiveDetector
(name)
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{
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G4SDManager::GetSDMpointer
()-> AddNewDetector(
this
);
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}
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// --------------------------------------------------------------------------
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VoxelSD::~VoxelSD
()
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{
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}
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// --------------------------------------------------------------------------
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G4bool
VoxelSD::ProcessHits
(
G4Step
*
astep
,
G4TouchableHistory
*)
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{
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G4ThreeVector
x0 = astep-> GetPreStepPoint()-> GetPosition();
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G4ThreeVector
x1
= astep-> GetPostStepPoint()-> GetPosition();
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G4int
tid = astep-> GetTrack()-> GetTrackID();
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G4int
iz
= astep-> GetPreStepPoint()-> GetTouchable()-> GetReplicaNumber(1);
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Analysis
* myana =
Analysis::GetAnalysis
();
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// incident position
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if
( tid == 1 && iz == 1000 ) {
// scored @ first layer
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myana-> FillIncident(x0);
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}
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// energy deposit
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G4ThreeVector
p
=
G4UniformRand
()*(x1-x0) + x0;
// position sampling
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G4double
edep
= astep-> GetTotalEnergyDeposit();
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myana-> FillDose(p, edep);
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return
true
;
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}
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// --------------------------------------------------------------------------
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void
VoxelSD::Initialize
(
G4HCofThisEvent
*)
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{
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}
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// --------------------------------------------------------------------------
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void
VoxelSD::EndOfEvent
(
G4HCofThisEvent
*)
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{
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}
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