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9.6.p02
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geant4_9_6_p02
examples
extended
runAndEvent
RE04
src
RE04TrajectoryPoint.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: $
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//
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#include "
RE04TrajectoryPoint.hh
"
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#include "
G4AttDefStore.hh
"
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#include "
G4AttDef.hh
"
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#include "
G4AttValue.hh
"
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#include "
G4UnitsTable.hh
"
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#include "
G4Material.hh
"
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//#define G4ATTDEBUG
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#ifdef G4ATTDEBUG
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#include "
G4AttCheck.hh
"
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#endif
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G4Allocator<RE04TrajectoryPoint>
faTrajPointAllocator
;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE04TrajectoryPoint::RE04TrajectoryPoint
()
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{
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fPosition =
G4ThreeVector
(0.,0.,0.);
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fpMaterial = 0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE04TrajectoryPoint::RE04TrajectoryPoint
(
G4ThreeVector
pos,
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const
G4Material
*
mat
)
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{
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fPosition = pos;
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fpMaterial =
mat
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE04TrajectoryPoint::RE04TrajectoryPoint
(
const
RE04TrajectoryPoint
&
right
)
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:
G4VTrajectoryPoint
(),fPosition(right.fPosition),fpMaterial(right.fpMaterial)
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{
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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RE04TrajectoryPoint::~RE04TrajectoryPoint
()
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{
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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const
std::map<G4String,G4AttDef>*
RE04TrajectoryPoint::GetAttDefs
()
const
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{
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G4bool
isNew;
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std::map<G4String,G4AttDef>* store
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=
G4AttDefStore::GetInstance
(
"RE04TrajectoryPoint"
,isNew);
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if
(isNew) {
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G4String
pos(
"Pos"
);
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(*store)[pos] =
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G4AttDef
(pos,
"Position"
,
"Physics"
,
"G4BestUnit"
,
"G4ThreeVector"
);
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G4String
mat
(
"Mat"
);
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(*store)[
mat
] =
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G4AttDef
(mat,
"Mat"
,
"Physics"
,
"Name"
,
"G4String"
);
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}
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return
store;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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std::vector<G4AttValue>*
RE04TrajectoryPoint::CreateAttValues
()
const
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{
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std::vector<G4AttValue>* values =
new
std::vector<G4AttValue>;
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values->push_back(
G4AttValue
(
"Pos"
,
G4BestUnit
(fPosition,
"Length"
),
""
));
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values->push_back(
G4AttValue
(
"Mat"
,fpMaterial->
GetName
(),
""
));
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#ifdef G4ATTDEBUG
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G4cout
<<
G4AttCheck
(values,
GetAttDefs
());
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#endif
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return
values;
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}
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